Ministry of Balance: Viva la Marina!
Captains, get ready: fresh balance changes are sailing your way on May 4! You can expect a big rework of Italian destroyers and their Commanders, as well as buffs to high-tier Spanish cruisers, buffs and nerfs to some Commander skills, and more. This article has all the details.
Italian Destroyers Rework
Leone
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Added an optional upgrade that swaps AP shells for SAP shells
- Main battery reload time with SAP upgrade increased from 8 to 9 s
- Main battery SAP shells deal 2,350 damage and can penetrate up to 34 mm
- Ship HP increased from 13,700 to 15,000 (with saturation adjusted proportionally)
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Added Main Battery Reload Booster consumable as an option to the same slot as Engine Boost
- Number of charges: 2
- Cooldown time: 120 s
- Duration: 15 s
- Improves main battery reload time by 50%
FR25
- Main battery reload time reduced from 6.6 to 5.5 s
- Main battery SAP shell damage increased from 2,700 to 3,250
- Main battery HE shell damage increased from 2,000 to 2,200
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Added a standard Smoke Generator consumable as an option to the same slot as Exhaust Smoke Generator
- Number of charges: 2
- Cooldown time: 240 s
- Duration: 20 s
- Dispersion time: 85 s
Paolo Emilio
-
Added an optional upgrade that swaps AP shells for SAP shells
- Main battery reload time with SAP upgrade increased from 10.7 to 12 s
- Main battery SAP shells deal 3,000 damage and can penetrate up to 38 mm
- Removed long-range AA battery: Paolo Emilio's 135 mm main battery guns are not dual-purpose and therefore should not contribute to AA defenses
- 20 mm AA gun average damage per second increased from 76 to 100
- 13.2 mm AA gun average damage per second increased from 27 to 37
-
Added Defensive AA Fire consumable to slot 4:
- Number of charges: 3
- Cooldown time: 140 s
- Duration: 20 s
- Damage: +400%
Turbine
- Main battery firing range increased from 8.51 to 8.81 km
- Detectability range by sea reduced from 6.18 to 5.88 km
- Upgraded torpedo damage increased from 7,333 to 8,600
- Upgraded torpedo speed increased from 51 to 56 kts
- Upgraded torpedo flooding chance increased from 115 to 136%
Maestrale
- Stock torpedo damage increased from 7,333 to 8,600
- Stock torpedo speed increased from 51 to 56 kts
- Stock torpedo flooding chance increased from 115 to 136%
- Upgraded torpedo damage increased from 8,600 to 10,000
- Upgraded torpedo flooding chance increased from 136% to 160%
Aviere
- Main battery firing range increased from 9.33 km to 9.53 km
- Main battery reload time reduced from 6.8 to 6.5 s
- Main battery HE shell damage increased from 1,700 to 1,750
- Main battery HE shell fire-setting chance increased from 7 to 8%
- Detectability range by sea reduced from 7.09 to 6.84 km
- Stock hull HP increased from 11,900 to 12,900 (with saturation adjusted proportionally)
- Upgraded hull HP increased from 14,300 to 15,300 (with saturation adjusted proportionally)
- Stock torpedo damage increased from 8,600 to 10,000
- Stock torpedo flooding chance increased from 136 to 160%
Luca Tarigo
- Main battery firing range increased from 9.56 to 9.76 km
- Main battery HE shell damage increased from 1,700 to 1,750
- Main battery HE shell fire-setting chance increased from 7 to 8%
- Detectability range by sea reduced from 7.58 to 7.2 km
- Stock hull HP increased from 12,600 to 14,600 (with saturation adjusted proportionally)
- Upgraded hull HP increased from 15,100 to 17,100 (with saturation adjusted proportionally)
Vittorio Cuniberti
- Main battery reload time reduced from 5.5 to 5 s
- Main battery HE shell damage increased from 1,700 to 1,750
- Main battery HE shell fire-setting chance increased from 7 to 8%
- Detectability range by sea reduced from 7.69 to 7.29 km
- Stock hull HP increased from 14,300 to 16,300 (with saturation adjusted proportionally)
- Upgraded hull HP increased from 16,700 to 18,700 (with saturation adjusted proportionally)
- Upgraded torpedo damage increased from 10,000 to 12,667
- Upgraded torpedo range increased from 9.99 to 12 km
- Upgraded torpedo flooding chance increased from 160 to 207%
- Upgraded torpedo detectability range reduced from 1.1 to 1 km
Adriatico
- Main battery firing range increased from 9.81 to 10.01 km
- Detectability range by sea reduced from 7.75 to 7.3 km
- Stock torpedo damage increased from 10,000 to 12,667
- Stock torpedo range increased from 10 to 12 km
- Stock torpedo flooding chance increased from 160 to 207%
- Stock torpedo detectability range reduced from 1.1 to 1.0 km
- Upgraded torpedo range increased from 12 to 13.5 km
- Upgraded torpedo damage increased from 12,667 to 13,900
- Upgraded torpedo flooding chance increased from 207 to 230%
Changes to Italian Commanders
Luigi Rizzo
- Added the Go All Out skill to the fourth row (reduces detectability by up to 10% while Engine Boost is active but increases its cooldown time by up to 35%)
Giuseppe Fulgosi
- Added the Go All Out skill to the second row (reduces detectability by up to 10% while Engine Boost is active but increases its cooldown time by up to 35%)
- Added the Fully Packed skill to Legendary skills (reduces your consumable cooldown time by up to 5% and provides an additional charge for all consumables)
Carlo Bergamini
- Added the Go All Out skill to the second row (reduces detectability by up to 10% while Engine Boost is active but increases its cooldown time by up to 35%)
Changes to Other Ships
Roma
- Detectability range after firing in smoke reduced from 13.95 to 10.46 km
Sevastopol
- Detectability range after firing in smoke reduced from 13.35 to 13.07 km
- Detectability range by sea reduced from 14.61 to 14.3 km
- Detectability range by air reduced from 8.77 to 8.58 km
- Repair Party duration reduced from 60 to 40 s
- Repair Party HP recovery per second increased from 0.5 to 0.75%
Napoli and Napoli B
- Added Enhanced Secondary Targeting to the third slot as an alternative to Catapult Fighter
Francesco Caracciolo
- Secondary battery firing range increased from 5 to 5.5 km
Cristoforo Colombo
- Secondary battery firing range increased from 6.5 to 7 km
-
Improved the Enhanced Secondary Targeting consumable:
- Number of charges increased from 3 to 4
- Cooldown time reduced from 160 to 120 s
- Secondary battery shell grouping increased by 25% (from 2 to 2.5 sigma)
- Secondary battery dispersion reduced by 20%
Cataluña
- Detectability range after firing in smoke reduced from 7.75 to 7.53 km
- Detectability range by sea reduced from 13.33 to 13.05 km
- Detectability range by air reduced from 8 to 7.83 km
- Stock hull HP increased from 36,800 to 39,500 (with saturation adjusted proportionally)
- Upgraded hull HP increased from 40,800 to 43,500 (with saturation adjusted proportionally)
Andalucía
- Stock main battery reload time reduced from 28 to 26 s
- Upgraded main battery reload time reduced from 26 to 24 s
Castilla
- Main battery reload time reduced from 24 to 23 s
Mutsu and Mutsu B
- Improved dispersion with a new variant of Japanese dispersion inspired by Amagi
- Turret rotation speed increased by approximately 18%
- Rudder-shift time reduced by approximately 6% to match that of her sister ship Nagato
-
Added Engine Boost to slot 4
- Consumable duration: 80 s
- Cooldown time: 70 s
- Number of consumables: 4
- Maximum Speed: +12%
Fuso
- Improved dispersion with a new variant of Japanese dispersion inspired by Amagi
AL Fusou
- Improved dispersion with a new variant of Japanese dispersion inspired by Amagi
Heat Ray
- Improved dispersion with a new variant of Japanese dispersion inspired by Amagi
Francesco Ferruccio
- Main battery reload time reduced from 11 to 10 s
- Added Sonar to slot 3 as an alternative to Fighter
- Added Main Battery Reload Booster to slot 4
ARP Nachi
- Main battery firing range increased from 13.8 to 14.5 km
- Main battery reload time reduced from 12 to 10.5 s
- Main battery AP shell ricochet angles increased from 45/60 to 55/70 degrees
-
Improved Repair Party:
- Number of charges increased from 2 to 3
- HP regeneration speed increased from 0.7 to 1% per second
Ignacio Allende
- Stock 76 mm AA gun average damage per second reduced from 104 to 98
- Stock 20 mm AA gun average damage per second reduced from 155 to 146
- Upgraded 76 mm AA gun average damage per second reduced from 101 to 95
- Upgraded 20 mm AA gun average damage per second reduced from 256 to 244
Santander
- Stock 76 mm AA gun average damage per second reduced from 198 to 189
- Stock 20 mm AA gun average damage per second reduced from 104 to 98
- Upgraded 76 mm AA gun average damage per second reduced from 195 to 189
- Upgraded 20 mm AA gun average damage per second reduced from 173 to 167
- Added Stock Artillery 152 mm AA guns
Manfred von Richthofen
- Adjusted AA gun specs for 55 mm and 105 mm guns to align with those of other ships
Changes to Various Commander Skills
Brawler
- Battleship main battery range is now reduced by 2/4/6/8% instead of 3/6/8/10%
- Battleship main battery reload time is now reduced by 3/6/9/12% instead of 3/6/8/10%
Properly Meticulous
- Secondary battery survivability is now improved by 15/20/25/30% instead of 5/10/15/20%
- Secondary battery dispersion is now reduced by 6/9/12/15% instead of 3/6/9/12%
- Secondary battery reload time is now reduced by 6/9/12/15% instead of 5/8/10/15%
Firefighter
- Damage Control Party duration is now reduced by 20% instead of 40%
Running With Scissors
- Main battery dispersion drawback removed
Artisan's Touch
- Citadel strikes damage is now increased by 6/9/12/15% instead of 4/6/8/10%
Scrap Iron Flotilla
- Incoming damage from shells, torpedoes, and bombs to your destroyer per 1% HP lost is now decreased by 0.1/0.15/0.2/0.25% instead of 0.1/0.2/0.3/0.4%
Air Support
- The distance to activate the special effect reduced from 7.5/8/8.5/9 km to 7/7.4/7.7/8 km
Hidden Hand
- Damage of torpedoes launched by Airstrike aircraft is now reduced by 25/22/18/15% instead of 20/17/13/10%
The Trident Gambit
- Torpedo reload time after your first and every following third torpedo launched in each battle, counted separately for each launcher, is now reduced by 15/20/25/30% instead of 25/30/35/40%