Very well put Big Phil and to be honest, I think that this statement is probably the most underrated and misunderstood part in the whole post among the majority of gamers: " Understand that development takes time and resources ". Development takes a very long time, from creation to product. What we see for instance in the latest patch in WoWs 0.7.6, has been talked about for well over a year and probably in active coding for close to that length as well. Testing for, and I'm guessing, closed in house started probably a year ago, ST's about 4 - 6 months ago in a closed server and finally, we started seeing them actively testing them on public a month before release. Keeping in mind all the balance changes to those ships along the way not only to ensure they are indeed "balanced", but to keep pace with the rest of the game as it progresses.
This is why multiple dev teams are there, but just because there are multiple teams doesn't mean that it's an instant fix. Cost is a huge factor, especially in the "Free to Play" realm.
I could go on, but I just wanted to touch on the time and resources portion as I know a lot of people really don't grasp the amount of time it takes to actually push a patch.
Anyway, thanks again "BP"! hhmm, BP = Big Phil, but also could be seen as simply missing the double "oo"'s for BooP.. hhmm