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TacticAngel

Alpha Tester
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About TacticAngel

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  1. TacticAngel

    Second distribution of PS4 codes (US+CA+MX)

    ACTION STATIONS! Awesome news!
  2. TacticAngel

    Kongo Class Predecessor

    I really wish the historical ship designers would have made more forward-heavy turret arrangements. They clearly weren't thinking of my aggressive video game play style when they made these ships.
  3. I saw that this morning. Awesome to see October mean early October! Ready to sail once you start sending it codes to Americans!
  4. TacticAngel

    She will hunt you down!

    When I last played WoWS, I was a fan on German Cruisers, but I can play American Cruisers instead.
  5. TacticAngel

    She will hunt you down!

    I was actually interested to see how destroyers will work on smaller maps. On the one hand, you'd expect them to be more dangerous since they'd be closer to being in range, but then they might get spotted quickly (and then, of course, you're dead). I'm really eager to get in the PS4 alpha (if I'm lucky) to see how this all works.
  6. TacticAngel

    Vienna Game City 19.10. - 21.10.2018

    Vienna is a bit of a drive from America. Hopefully, we can get some more pictures, info, or even gameplay video out of the conference. . . . . .pretty please?
  7. TacticAngel

    Legends on the WoWs anniversary stream

    You can watch it above if you want. Mostly, it's just fun to see. I was mostly impressed with the interface and control layout. Most of the stuff they talk about is stuff we pretty much know. -Smaller maps -Closer range -Fewer ships -USN and IJN at first
  8. TacticAngel

    A new Captain has joined the Team

    Welcome aboard. You seemed to fit right in on the steam.
  9. TacticAngel

    WoWS submarine gameplay, will console or PC get subs?

    I'm not really sure I want to see subs in the game, though it would give destroyers more to do. It really doesn't make a ton of sense considering the timeframe. Subs attacked shipping routes and, by in large, ran away from actual warships.
  10. TacticAngel

    Legends on the WoWs anniversary stream

    Everything looks surprisingly polished for an alpha. The port looks very nice and scrolling through the ships seemed really slick. Only having seven tiers actually makes the game seem less intimidating. I was very surprised to see some of the controls (I'd come up with some theories on how to manage so many controls on a controller), too, but this was great to see. Thanks for the heads up.
  11. TacticAngel

    Die Hard: Nagato

    ... are you offering? (lol) Next month! Next month, I hope!
  12. TacticAngel

    Chesapeake Raider

    Can I guess? Nope. Do I want it anyway? Yep.
  13. TacticAngel

    Playstation 4 status update

    Phil, I'm ok with this, but remember, Phil, buddy, pal that I have never met or interacted with... my birthday is in October... I know you won't let me down.
  14. TacticAngel

    Breaking the waves

    I fully admit that I could be wrong. I just think the more ships there are, the more people like you and me will grind tirelessly to get every little different ship. Sure, they may be adding more gunny Japanese DD's and more stealthy American DD's, but would it really be that bad if there were 3 or 4 American or Japanese DD lines rather than 2 each? I mean a line of German BB's with the ridiculous secondaries we expect would be nice, and then maybe another that is more primary-gun focused? That could be pretty neat? Maybe one American BB line is better at AA, and another is more tanky? I just hate to see them throw away beautiful assets that are more-or-less there for the taking and I also don't want to see them all turned into premium ships either. As for the Prius, there's a rumor going around Reddit, at least, that the FV4202 may be reintroduced as a Tier 10 tank... which I suppose means HESH and a better armor profile than the Tier 8 version.
  15. TacticAngel

    Breaking the waves

    I've been thinking about the implications of 7 versus 10 tiers. I actually think it's pretty smart, because it keeps the players together more. If 1000 people are playing at any given point, if it was evenly distributed, that's 100 per tier in a 10 tier system, and 140ish in a 7 tier system. Now, we know that's not how it's going to work, because you really do for through the first few tiers. People bunch up more and more until tier 10, sometimes so much so that it makes playing 8's and 9's so terrible that you don't even want to bother. As a fellow WoTC player (with 20-some 10's unlocked and suffering through the Type 4 right now, myself), I think the more lines there are, the more likely that people will be grinding rather than sitting at 10. It would be like having twice as many tanks to unlock from 7-10 (which is sort of a daunting thought, but there are like three times as many tanks in WoT PC as there are in WoWs PC so maybe that isn't as bad). They probably can't (and shouldn't) all be available at launch, I agree with that, but it would allow them to keep pumping out new and interesting content.
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