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Alpha Tester
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About TacticAngel

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  1. TacticAngel

    So which game requires more skill, WOTC or WOWl ?

    Reasons why Tanks require more skill: 1. Tanks benefit from more fine maneuvering and player accuracy: you must have better hand-eye coordination. 2. As a tanker, you have a larger and more varied variety of maps you need to understand very well to be effective. 3. Tanks has several times more tanks and several times more guns which makes for a steep learning curve in knowing which tanks to hit where. Reasons why Warships require more skill: 1. To be a good Captain, you have to have much better better situational awareness since they're not many places to hide and every ship is vulnerable to every ship it can face, unlike an MT-25 taking on an Object 252, and speaking of lightly armored vehicles, do you remember where and when that enemy destroyer was spotted or how long ago he fired his torpedoes? 2. Captains have a greater effect on their games. You're one ninth of your team, so potatoes have 6 less people they can hope carry them to victory. 3. Being a good Captain requires foresight. If you're reacting to the shells flying at you or the torpedoes to port after you see them, it's already too late.
  2. Obviously, I'm not saying it never happened, but I think you will find very few ships that were captured and reused during the war, even fewer that were a type of ship that is in the game and not gunboats, mine layers, or coastal defense ships. I might also offer that the Nürnberg wasn't captured until the end of the war and even then, it was refit before the Russians started using it again. More importantly, neither the Russians or the Germans are presently in the game, which is more to my point above.
  3. As for captured vessels used again by another nation, they do not feature prominently in the era of naval combat involved in this game. I'd prefer they work on adding nations, adding lines, adding carriers. I actually hope they don't use universal commander XP in the final release just because I don't think it will be beneficial to the long-term viability of the game.
  4. TacticAngel

    First Beta Weekend in Numbers

    I sense a lot of alpha testers sailing around in their tier 3 and 4 BB's and having a grand old time.
  5. ACTION STATIONS! Awesome news!
  6. TacticAngel

    Kongo Class Predecessor

    I really wish the historical ship designers would have made more forward-heavy turret arrangements. They clearly weren't thinking of my aggressive video game play style when they made these ships.
  7. I saw that this morning. Awesome to see October mean early October! Ready to sail once you start sending it codes to Americans!
  8. TacticAngel

    She will hunt you down!

    When I last played WoWS, I was a fan on German Cruisers, but I can play American Cruisers instead.
  9. TacticAngel

    She will hunt you down!

    I was actually interested to see how destroyers will work on smaller maps. On the one hand, you'd expect them to be more dangerous since they'd be closer to being in range, but then they might get spotted quickly (and then, of course, you're dead). I'm really eager to get in the PS4 alpha (if I'm lucky) to see how this all works.
  10. TacticAngel

    Vienna Game City 19.10. - 21.10.2018

    Vienna is a bit of a drive from America. Hopefully, we can get some more pictures, info, or even gameplay video out of the conference. . . . . .pretty please?
  11. TacticAngel

    Legends on the WoWs anniversary stream

    You can watch it above if you want. Mostly, it's just fun to see. I was mostly impressed with the interface and control layout. Most of the stuff they talk about is stuff we pretty much know. -Smaller maps -Closer range -Fewer ships -USN and IJN at first
  12. TacticAngel

    A new Captain has joined the Team

    Welcome aboard. You seemed to fit right in on the steam.
  13. TacticAngel

    WoWS submarine gameplay, will console or PC get subs?

    I'm not really sure I want to see subs in the game, though it would give destroyers more to do. It really doesn't make a ton of sense considering the timeframe. Subs attacked shipping routes and, by in large, ran away from actual warships.
  14. TacticAngel

    Legends on the WoWs anniversary stream

    Everything looks surprisingly polished for an alpha. The port looks very nice and scrolling through the ships seemed really slick. Only having seven tiers actually makes the game seem less intimidating. I was very surprised to see some of the controls (I'd come up with some theories on how to manage so many controls on a controller), too, but this was great to see. Thanks for the heads up.
  15. TacticAngel

    Die Hard: Nagato

    ... are you offering? (lol) Next month! Next month, I hope!