Search the Community
Showing results for 'ซื้อ Depop บัญชีสมาชิก (acc6.top)'.
Found 272 results
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 The Phantom of Sherwood campaign has arrived! Complete 80 milestones with the Admiralty Backing within the next 4 weeks to receive British Tier VII Premium cruiser Nottingham and various other rewards. Don't worry if you miss any challenges: you can always use the built-in catch-up mechanic. During this update, in addition to Standard, Arcade, and Versus AI Battles, you can also complete Endurance and Shakedown Trials in Brawls. Available rewards without the Admiralty Backing: 50x Common Boosters 8x Union Jack camouflages 8x Revolutionary camouflages 10,000 Global XP 100,000 Commander XP 525,000 Research Points 500,000 credits 14x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 6,000 Ship Parts 3x French Alt. Destroyer crates 1x French Alt. Destroyer Big Crate 1x Black Friday '25 crate 1x Fall Big Crate 1x British Commander crate Nottingham patch base Nottingham patch symbol Value of the rewards without the Admiralty Backing: 15,653 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 9x Union Jack camouflages 9x Revolutionary camouflages 35,000 Global XP 350,000 Commander XP 1,225,000 Research Points 2,500,000 credits 16x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 4x French Alt. Destroyer crates 2x French Alt. Destroyer Big Crates 2x Fall Big Crates Nottingham flag Admiralty Backing special weekly mission, rewarding Renown Points British Tier VII Premium cruiser Nottingham Total value of the rewards with the Admiralty Backing: 64,755 doubloons Weekly Havoc Missions WEEK 1 (Available from November 3 through December 1) Endurance Trial 1 Win 1 Standard, Arcade, Versus AI, or Brawl Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 3,000 XP before bonuses in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 12,500 XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 1,000 Global XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 8 "Captured," "Assisted in capture," or "Defended" ribbons in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Earn 500 ribbons of any type in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 400,000 damage to enemy ships in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from November 10 through December 1) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or Brawl Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 500,000 credits in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 5,000 XP before bonuses in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Earn 80 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding," or "Assisted" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 50 times in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Earn 20 "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Detected" ribbons in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from November 17 through December 1) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or Brawl Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 13,500 XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 1,200 Global XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 600 ribbons of any type in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Deal 400,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 90 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding", or "Assisted" ribbons in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from November 24 through December 1) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or Brawl Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 500,000 credits in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 5,000 XP before bonuses in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 1,000 Global XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Earn 7 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 400 times with your secondary battery guns in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Hit enemy ships 500 times with your main battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Destroy 7 enemy ships in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or Brawl Battles. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from November 3 through December 1) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 800 Renown in total if you complete all 4 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from November 3 through December 1) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 500 Renown if you complete all 4 weeks. Endless Trials Similar to previous campaigns, you can earn Steel Badges after completing 80 milestones. You can earn as many as 250 Steel Badges each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,000 Steel Badges in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel Badges. DAILY TRIALS (Repeating each day from November 3 through December 1) Must be completed in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) WEEKLY TRIALS (Repeating each week from November 3 through December 1) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 6 (locked by Weekly Trial 5) Earn 25,000 XP in Standard, Arcade, Versus AI, or Brawl Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Phantom of Sherwood campaign and unlock British Tier VII Premium cruiser Nottingham, you must accumulate 1,975 Renown with an active Admiralty Backing. You can gain a total of 2,000 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 2,800 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 500 Renown in total through the Battle Prowess special weekly mission.
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 The Shield of Troy campaign has arrived! For the next 4 weeks, complete 80 milestones with the Admiralty Backing to claim the new Commonwealth Tier VIII Premium cruiser Hector. If you happen to miss any challenges, don't worry—the built-in catch-up mechanic is available, as always. Endurance and Shakedown Trials can be completed in Standard, Arcade, and Versus AI Battles. However, keep in mind that progress on Shakedown Trials may take longer in Arcade and Versus AI Battles. Available rewards without the Admiralty Backing: 50x Common Boosters 12x European camouflages 11,000 Global XP 100,000 Commander XP 525,000 Research Points 400,000 credits 13x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 6x Armada Española Collection crates 6x Spanish Cruiser crates 2x Fall Big Crates Hector patch base Hector patch symbol Value of the rewards without the Admiralty Backing: 13,021 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 12x European camouflages 24,000 Global XP 200,000 Commander XP 1,225,000 Research Points 1,550,000 credits 17x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 3x Spanish Cruiser crates 2x Spanish Cruiser Big Crates 1x Sunduq 1x Fall Big Crate Commander Harold B. Farncomb Hector flag Admiralty Backing special weekly mission, rewarding Renown Points Commonwealth Tier VIII Premium cruiser Hector Total value of the rewards with the Admiralty Backing: 72,105 doubloons Weekly Havoc Missions WEEK 1 (Available from September 8 through October 6) Endurance Trial 1 Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 450,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 1,300 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 15,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Deal 250,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 15 "Detected" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 500 times with your main battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from September 15 through October 6) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 5,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 1,500 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Hit enemy ships 500 times with your secondary battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 80 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding", or "Assisted" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Earn 10 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 600 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from September 22 through October 6) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 15,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 650,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 12 "Captured," "Assisted in capture," or "Defended" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Earn 60 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding", or "Assisted" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 25 "Caused flooding" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from September 29 through October 6) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 6,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 1,500 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Hit enemy ships 350 times with your main battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Destroy 5 enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Earn 15 "Detected" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 300,000 damage to enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from September 8 through October 6) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 800 Renown in total if you complete all 4 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from September 8 through October 6) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 500 Renown if you complete all 4 weeks. Endless Trials Similar to previous campaigns, you can earn Steel Badges after completing 80 milestones. You can earn as many as 250 Steel Badges each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,000 Steel Badges in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel Badges. DAILY TRIALS (Repeating each day from September 8 through October 6) Must be completed in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) WEEKLY TRIALS (Repeating each week from September 8 through October 6) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 6 (locked by Weekly Trial 5) Earn 25,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Shield of Troy campaign and unlock Commonwealth Tier VIII Premium cruiser Hector, you must accumulate 1,975 Renown with an active Admiralty Backing. You can gain a total of 2,000 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 2,800 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 500 Renown in total through the Battle Prowess special weekly mission.
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Captains, one-on-one Ranked Battles are back! Face your opponent head-on and prove you're the best at the helms of Tier VII cruisers or battleships, depending on the season. Similar to last season, your main goal is to rank up by winning battles and earning Stars, and you'll receive rewards with each rank. Reach the top rank, and you'll have officially mastered the season! Read on to find the full rules for each season and a detailed breakdown of the rewards. Most rewards are granted as soon as you reach the required rank, except for the 200 Steel for Rank 4, which is distributed at the end of the season. Season 88 Full Rules November 18–24 (07:00 UTC / 01:00 Central start, 06:20 UTC / 00:20 Central finish) Ship tier: VII Ship types: cruisers 12 ranks; no leagues Team size: 1 Divisions not allowed Irrevocable ranks: 12, 11, 8, 7, 4, 1 Maps: Big Race, New Dawn, Tears of the Desert, Polar, Sleeping Giant, Northern Waters, Riposte, Scandinavia, Loop, Mountain Range Rewards Rank 11: 2x Promotion Orders 10,000 Commander XP Rank 10: 5x Rare Battle Boosters 2x Fall Big Crates Rank 9: 3x Shadow camouflages 2,500 Global XP Rank 8: 250,000 credits 100 Steel Rank 7: 2,500 Global XP 3x Shadow camouflages Rank 6: 5x Rare Battle Boosters 250,000 credits Rank 5: 6x Common Ship XP Boosters 6x Common Credit Boosters Rank 4: 3x Shadow camouflages 100 Steel 200 Steel (final reward) Rank 3: 6x Common Global XP Boosters 3x Shadow camouflages Rank 2: 1x Fall Big Crate 5,000 Global XP Rank 1: 1x "AA Guns Mod. 3 - Epic" modification (can be added to ships that can equip it—mostly Tier VII+ ships) 300 Steel Season 89 Full Rules November 25 – December 1 (07:00 UTC / 01:00 Central start, 06:20 UTC / 00:20 Central finish) Ship tier: VII Ship types: battleships 12 ranks; no leagues Team size: 1 Divisions not allowed Irrevocable ranks: 12, 11, 8, 7, 4, 1 Maps: Big Race, New Dawn, Tears of the Desert, Polar, Sleeping Giant, Northern Waters, Riposte, Scandinavia, Loop, Mountain Range Rewards Rank 11: 2x Promotion Orders 10,000 Commander XP Rank 10: 5x Rare Battle Boosters 2x Fall Big Crates Rank 9: 3x Shadow camouflages 2,500 Global XP Rank 8: 250,000 credits 100 Steel Rank 7: 2,500 Global XP 3x Shadow camouflages Rank 6: 5x Rare Battle Boosters 250,000 credits Rank 5: 6x Common Ship XP Boosters 6x Common Credit Boosters Rank 4: 3x Shadow camouflages 100 Steel 200 Steel (final reward) Rank 3: 6x Common Global XP Boosters 3x Shadow camouflages Rank 2: 1x Fall Big Crate 5,000 Global XP Rank 1: 1x Commendation 300 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Captains, are you ready for two new seasons of Ranked Battles? You'll fight in teams of three—one season with Tier V ships and another with Tier VI. As always, your goal is to collect Stars by winning battles, rank up, and earn rewards. If your team loses or the match ends in a draw, you'll lose a Star, unless you're the top XP earner on your team. Reaching the highest rank will bring an end to your participation in each season. Below are the complete rules for each season and a detailed reward breakdown. You'll receive most rewards immediately after reaching a specific rank, except for 200 Steel for reaching Rank 3, which is awarded only at the end of the season. Season 86 Full Rules October 21–27 (07:00 UTC / 02:00 Central start, 06:20 UTC / 01:20 Central finish) Ship tier: V Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors, Loop Rewards Rank 6: 2x Promotion Orders 100 Steel Rank 5: 5x Rare Commander XP Boosters 200 Steel Rank 4: 2x Halloween '24 camouflages 5x Rare Ship XP Boosters Rank 3: 500,000 credits 300 Steel 200 Steel (final reward) Rank 2: 2x Fall Big Crates 5,000 Global XP Rank 1: 1x Commendation 400 Steel Season 87 Full Rules October 28 – November 3 (07:00 UTC / 02:00 Central start, 06:20 UTC / 00:20 Central finish) Ship tier: VI Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors, Loop Rewards Rank 6: 500,000 credits 100 Steel Rank 5: 5x Rare Credit Boosters 200 Steel Rank 4: 2x Halloween '24 camouflages 5,000 Global XP Rank 3: 2x Promotion Orders 5x Rare Global XP Boosters 200 Steel (final reward) Rank 2: 2x Fall Big Crates 300 Steel Rank 1: 1x Insignia 400 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 It's time to Party Around the World with our new campaign! Acquire the free Admiralty Backing and complete 100 milestones over the next 5 weeks to receive a host of rewards, including a new ship: Japanese Tier VIII Premium destroyer Minegumo or Pan-European Tier VIII Premium battleship Niord. You can choose which ship to receive for free, while the other will be available for doubloons. If you miss any challenges, as usual, just use the built-in catch-up mechanic! Endurance and Shakedown Trials can be completed in Standard, War Tales, Arcade, and Versus AI Battles. Just keep in mind that Shakedown Trials may take longer to complete in the War Tales, Arcade, and Versus AI modes. All available rewards: 50x Common Boosters 50x Rare Boosters 6x Khaki Piñata camouflages 4x Pink Piñata camouflages 4x Yellow Piñata camouflages 16x Imperial Japanese Navy camouflages 16x European camouflages 40,000 Global XP 400,000 Commander XP 1,750,000 Research Points 3,000,000 credits 45x Promotion Orders 5x Insignia 5x Commendations 5 days of Premium Account 750 doubloons 6,000 Piñatitas 6x Anniversary '25 Dutch crates 6x Anniversary '25 Pan-Eu. crate 1x Piñata Chest 1x Blue Archive II Container 1x Pan-European Commander crate 1x Japanese Commander crate Niord patch base and symbol Minegumo patch base and symbol Niord flag Minegumo flag Pan-European Tier VIII Premium battleship Niord or Japanese Tier VIII Premium destroyer Minegumo Total value of the rewards with the free Admiralty Backing: 81,570 doubloons Weekly Havoc Missions WEEK 1 (Available from August 4 through September 8) Endurance Trial 1 Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 450,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 12,500 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 350,000 damage to enemy ships in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Earn 7 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 500 times with your main battery guns in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from August 11 through September 8) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 5,500 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 1,500 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 550,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Hit enemy ships 500 times with your secondary battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 60 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Earn 80 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding", or "Assisted" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 25 "Caused flooding" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from August 18 through September 8) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 15,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 1,500 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Earn 30 "Detected" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 10 "Captured," "Assisted in capture," or "Defended" in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Destroy 10 enemy ships in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from August 25 through September 8) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 550,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 15,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 6,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Hit enemy ships 500 times with your main battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 55,000 damage to enemy ships by setting them on fire in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Shoot down 30 enemy aircraft in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 500 times with your secondary battery guns in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). WEEK 5 (Available from September 1 through September 8) Endurance Trial 1 (Locked by Week 4's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 5's Endurance Trial 1) Earn 1,000 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 5's Endurance Trial 2) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 5's Endurance Trial 3) Earn 5,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 5's Endurance Trial 4) Earn 15 "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Detected" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 5's Shakedown Trial 1) Deal 250,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 50 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 5's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 5 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 5) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from August 4 through September 8) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 1,000 Renown in total if you complete all 5 weeks. Endless Trials You can earn as many as 250 Steel Badges each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,250 Steel Badges in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel. Daily Trials (Repeating each day from August 4 through September 8) Must be completed in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) Weekly Trials (Repeating each week from August 4 through September 8) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Party Around the World campaign and claim one of the ships for free, you must accumulate 2,475 Renown with an active Admiralty Backing. You can gain a total of 2,500 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 3,500 Renown.
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 "The Last Sumner" campaign has arrived! For the next 4 weeks, complete 80 milestones with an Admiralty Backing to claim U.S. Tier VIII Premium destroyer Laffey and plenty of other rewards. If you miss any challenges, you can always use the built-in catch-up mechanic. During this update, in addition to Standard, Arcade, and Versus AI Battles, you can also complete Endurance and Shakedown Trials playing the Halloween mode. Available rewards without the Admiralty Backing: 40x Common Boosters 2x "Type 3 – Halloween" camouflages 2x Rust Bucket camouflages 2x Halloween '21 camouflages 2x Halloween '24 camouflages 4x "Red, White, and Blue" camouflages 7,500 Global XP 100,000 Commander XP 350,000 Research Points 500,000 credits 13x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 6,000 Ship Parts 1x Halloween '25 crate 2x Fall Big Crates 1x American Commander crate Laffey patch base Laffey patch symbol Value of the rewards without the Admiralty Backing: 13,723 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 40x Rare Boosters 2x "Type 3 – Halloween" camouflages 2x Rust Bucket camouflages 2x Halloween '21 camouflages 2x Halloween '24 camouflages 10x "Red, White, and Blue" camouflages 27,500 Global XP 200,000 Commander XP 1,400,000 Research Points 1,450,000 credits 17x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 1x Halloween '25 crate 6x Fall Big Crates Laffey flag Admiralty Backing special weekly mission, rewarding Renown Points U.S. Tier VIII Premium destroyer Laffey Total value of the rewards with the Admiralty Backing: 67,925 doubloons Weekly Havoc Missions WEEK 1 (Available from October 6 through November 3) Endurance Trial 1 Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. Alternatively: Win 1 battle in the Halloween mode. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Hit enemy ships 500 times with your main battery guns in the Halloween mode. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 1,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Deal 800,000 damage to enemy ships in the Halloween mode. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 5,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Earn 30 "Caused flooding" ribbons in the Halloween mode. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Deal 300,000 damage to enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 1,000 times with your secondary battery guns in the Halloween mode. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Destroy 5 enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Destroy 45 enemy ships in the Halloween mode. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Win 5 battles in the Halloween mode. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from October 13 through November 3) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. Alternatively: Win 1 battle in the Halloween mode. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 5,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Hit enemy ships 900 times with your secondary battery guns in the Halloween mode. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 17,500 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Earn 45 "Caused flooding" ribbons in the Halloween mode. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 1,500 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Deal 750,000 damage to enemy ships in the Halloween mode. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Set enemy ships on fire 60 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Destroy 45 enemy ships in the Halloween mode. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Hit the citadels of enemy ships 10 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Earn 110 "Hit to citadel," "Destroyed," "Set on fire," "Caused flooding," or "Assisted" ribbons in the Halloween mode. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Win 5 battles in the Halloween mode. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from October 20 through November 3) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. Alternatively: Win 1 battle in the Halloween mode. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 1,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Hit enemy ships 650 times with your main battery guns in the Halloween mode. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 6,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Deal 1,000,000 damage to enemy ships in the Halloween mode. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 750,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Earn 50 "Caused flooding" ribbons in the Halloween mode. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Earn 700 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 100 times in the Halloween mode. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Set enemy ships on fire 60 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Destroy 60 enemy ships in the Halloween mode. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Win 5 battles in the Halloween mode. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from October 27 through November 3) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. Alternatively: Win 1 battle in the Halloween mode. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 10,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Hit enemy ships 650 times with your main battery guns in the Halloween mode. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 600,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Deal 800,000 damage to enemy ships in the Halloween mode. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Alternatively: Earn 25 "Caused flooding" ribbons in the Halloween mode. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Hit enemy ships 400 times with your main battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 65 times in the Halloween mode. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Earn 15 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Destroy 50 enemy ships in the Halloween mode. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. Alternatively: Win 5 battles in the Halloween mode. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from October 6 through November 3) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 800 Renown in total if you complete all 4 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from October 6 through November 3) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 500 Renown if you complete all 4 weeks. Endless Trials Similar to previous campaigns, you can earn Steel Badges after completing 80 milestones. You can earn as many as 250 Steel Badges each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,000 Steel Badges in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel Badges. DAILY TRIALS (Repeating each day from October 6 through November 3) Must be completed in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) WEEKLY TRIALS (Repeating each week from October 6 through November 3) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 6 (locked by Weekly Trial 5) Earn 25,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete "The Last Sumner" campaign and unlock U.S. Tier VIII Premium destroyer Laffey, you must accumulate 1,975 Renown with an active Admiralty Backing. You can gain a total of 2,000 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 2,800 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 500 Renown in total through the Battle Prowess special weekly mission.
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Captains, stock your magazines for three new seasons of Ranked Battles! This time, you'll fight in five-player teams with Tier V, VI, and VIII ships. Win battles to collect Stars, advance through the ranks, and get rewards. If your team loses or the match ends in a draw, you'll lose a Star, unless you finish as the top XP earner on your team. Reaching the highest rank will bring an end to your participation in each season. Read on to explore the complete rules and detailed reward breakdown. Most rewards are granted immediately upon reaching a specific rank; however, you'll only receive the 200 Steel for Rank 3 at the end of the season. Season 83 Full Rules September 16–22 (07:00 UTC / 02:00 Central start, 06:20 UTC / 01:20 Central finish) Ship tier: V Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait, Loop Rewards Rank 6: 2x European camouflages 100 Steel Rank 5: 2x Promotion Orders 200 Steel Rank 4: 500,000 credits 300 Steel Rank 3: 5x Rare Global XP Boosters 5,000 Global XP 200 Steel (final reward) Rank 2: 1x Fall Big Crate 5x Rare Credit Boosters Rank 1: 1x Commendation 400 Steel Season 84 Full Rules September 23–29 (07:00 UTC / 02:00 Central start, 06:20 UTC / 01:20 Central finish) Ship tier: VI Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait, Loop Rewards Rank 6: 2x European camouflages 100 Steel Rank 5: 2x Promotion Orders 200 Steel Rank 4: 500,000 credits 300 Steel Rank 3: 5x Rare Ship XP Boosters 500,000 credits 200 Steel (final reward) Rank 2: 1x Fall Big Crate 5,000 Global XP Rank 1: 1x Commendation 400 Steel Season 85 Full Rules September 30 – October 6 (07:00 UTC / 02:00 Central start, 06:20 UTC / 01:20 Central finish) Ship tier: VIII Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait, Loop Rewards Rank 6: 2x European camouflages 5x Rare Battle Boosters Rank 5: 5x Rare Commander XP Boosters 100 Steel Rank 4: 2x Promotion Orders 200 Steel Rank 3: 500,000 credits 5,000 Global XP 200 Steel (final reward) Rank 2: 1x Fall Big Crate 300 Steel Rank 1: 1x Insignia 400 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Ranked Battles return with two new seasons! Take the helms of Tier VII or VIII ships, depending on the season, and charge into 3v3 battles to show the world what you can do while earning various rewards! The goal is simple: Win battles, earn Stars, climb the ranks. If your team loses or the match ends in a draw, you'll lose a Star unless you were the top XP earner on your team. Reaching the highest rank will prevent further participation in the current season (because you will have already shown everyone who's boss). Keep reading for the full rules and reward breakdowns for each season. Most rewards are granted immediately upon reaching a specific rank, but the 200 Steel you can get for achieving Rank 3 will be awarded only at the end of the season. Ranked Battles: Season 81 Full Rules August 19–25 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VII Ship types: All except aircraft carriers; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors, Loop Rewards Rank 6: 2x Promotion Orders 100 Steel Rank 5: 5x Rare Commander XP Boosters 200 Steel Rank 4: 2x Aqua Piñata camouflages 5x Rare Ship XP Boosters Rank 3: 500,000 credits 300 Steel 200 Steel (final reward) Rank 2: 2x Summer Big Crates 5,000 Global XP Rank 1: 1x Commendation 400 Steel Ranked Battles: Season 82 Full Rules August 26 – September 1 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VIII Ship types: All except aircraft carriers; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors, Loop Rewards Rank 6: 500,000 credits 100 Steel Rank 5: 5x Rare Credit Boosters 200 Steel Rank 4: 2x Black Piñata camouflages 5,000 Global XP Rank 3: 2x Promotion Orders 5x Rare Global XP Boosters 200 Steel (final reward) Rank 2: 2x Summer Big Crates 300 Steel Rank 1: 1x Insignia 400 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 The Forward for Freedom campaign has launched! For the next 5 weeks, complete 100 milestones with the Admiralty Backing to claim U.S. Tier VIII Premium battleship Wisconsin and plenty of other rewards. Wisconsin stands out for her exceptional main battery precision and range, further empowered by the Main Battery Reload Booster with infinite charges. The Admiralty Backing also unlocks exclusive weekly missions, granting you Renown Points to accelerate your campaign progress. You can complete missed challenges using the catch-up mechanic. Endurance and Shakedown Trials can be completed in Standard, Arcade, and Versus AI Battles, but just keep in mind that Shakedown Trials may take longer in Arcade and Versus AI modes. Available rewards without the Admiralty Backing: 50x Common Boosters 6x "Red, White, and Blue" camouflages 12x Assimilated camouflages 12x "To Boldly Go" camouflages 7,000 Global XP 65,000 Commander XP 640,000 Research Points 240,000 credits 15x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 2,500 Ship Parts for the Hindenburg marathon 6,000 Independium 1x Replicator Crate II 1x Independence Day '25 crate 1x Summer Big Crate 1x American Commander crate Wisconsin patch base Wisconsin patch symbol Value of the rewards without the Admiralty Backing: 21,480 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 6x "Red, White, and Blue" camouflages 16,000 Global XP 209,000 Commander XP 960,000 Research Points 1,440,000 credits 30x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 4,500 Ship Parts for the Hindenburg marathon 12,000 Independium 2x Independence Day '25 crates 2x Summer Big Crates 1x Big Wisky skin for Wisconsin Wisconsin flag Admiralty Backing special weekly mission, rewarding Renown Points U.S. Tier VIII Premium battleship Wisconsin Total value of the rewards with the Admiralty Backing: 91,850 doubloons © 2025 Wargaming.net. All Rights Reserved. TM & © 2025 CBS Studios Inc. © 2025 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. Weekly Havoc Missions WEEK 1 (Available from June 30 through August 4) Endurance Trial 1 Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 1,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 12,500 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 8 "Captured," "Assisted in capture," or "Defended" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Earn 500 ribbons of any type in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 400,000 damage to enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from July 7 through August 4) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 5,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 12,500 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 1,300 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Earn 80 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 50 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Shoot down 30 enemy aircraft in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Detected" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from July 14 through August 4) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 700,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 6,500 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 650 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Deal 550,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 600 times with your secondary battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from July 21 through August 4) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 13,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 1,200 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Earn 20 "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 70 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Earn 10 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Shoot down 40 enemy aircraft in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). WEEK 5 (Available from July 28 through August 4) Endurance Trial 1 (Locked by Week 4's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 5's Endurance Trial 1) Earn 400,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 5's Endurance Trial 2) Earn 1,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 5's Endurance Trial 3) Earn 5,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 5's Endurance Trial 4) Hit enemy ships 350 times with your secondary battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Destroy 5 enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 5's Shakedown Trial 1) Earn 15 "Detected" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 500 times with your main battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 5's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 5 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 5) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from June 30 through August 4) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 1,000 Renown in total if you complete all 5 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from June 30 through August 4) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 625 Renown if you complete all 5 weeks. Endless Trials Similar to previous campaigns, you can earn Steel Badges after completing 100 milestones. You can earn as many as 250 Steel Badges each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,250 Steel Badges in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel Badges. DAILY TRIALS (Repeating each day from June 30 through August 4) Must be completed in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) WEEKLY TRIALS (Repeating each week from June 30 through August 4) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Forward for Freedom campaign and unlock U.S. Tier VIII Premium battleship Wisconsin, you must accumulate 2,475 Renown with an active Admiralty Backing. You can gain a total of 2,500 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 3,500 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 625 Renown in total through the Battle Prowess special weekly mission.
-
Deutsch Français 日本語 РусскийEspañol (México) Português (Brasil) 한국어 简体中文 繁體中文 Do you already have a console account or want to transfer your progress from mobile to console? We have good news for you! We're here to guide you through the process of linking your accounts. Play comfortably at home on your console, or continue your progress on the go via the mobile version with (almost) full cross-progression! There are now two login options you can use: Option one: For players who already have a console account but don't have a mobile account. Option two: For players who already have a mobile account and want to sync its progress with a console account. Option One: If You Don't Have a Mobile Account 1. Launch the game on your mobile device. If you're already logged in, log out. 2. You'll see a screen with console sync buttons: 3. Tap the button that matches your account platform. Note that a mobile account can only be linked to either a PlayStation or Xbox account at a time. That's it—your progress will be synchronized across both mobile and console platforms. Option Two: If You Already Have a Mobile Account and Want to Sync Progress with Console What do I need to do before I can link my accounts? Launch the game on your PlayStation 4/5, Xbox One, or Xbox Series S/X at least once. No need to play the tutorial or do anything else. Once you've done that, you can pick up your mobile device. Launch the game on your mobile device. Log in with your Apple (iOS devices only), Google (Android devices only), or Facebook account, and complete the tutorial on your mobile device. I'm ready, what's next? After the tutorial, you'll be taken to the Port. Tap on the menu icon in the top right. Tap on Settings → Account → Account linking Choose either PlayStation™ Network or Xbox. Log in to your console account. You'll be prompted to choose your main account. Select carefully because this is the only time you'll be able to do so. You can only keep one account's progress. Any progress on the other one will be lost during this process. Once you choose the account progress you want to keep, you'll be asked to log in to your console account once more. That's it, your accounts are now linked! Are there any exceptions or restrictions to shared progress and my purchases? Any items (specifically ships, skins, Commanders, containers, and flags) obtained outside of the in-game Store can only be used on the platform where you purchased them: PlayStation Store purchases can only be used on PlayStation. Xbox Store purchases can only be used on Xbox. Apple App Store purchases can only be used on iOS devices. Google Play Store purchases can only be used on Android devices featuring the Google Play Store. All other items and progress are fully synchronized, no matter whether you play on mobile or console. I've encountered an issue or have additional questions Please contact our Player Support team, and we'll do our best to assist you. Go mobile, and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Gear up for three new Ranked Battle seasons featuring Tier V to VII ships and teams of five! Win battles, earn Stars, and climb the ranks to claim rewards, including Independence Day ‘25 crates! The rules remain unchanged: you’ll lose a Star if your team loses or the battle ends in a draw, unless you’re the top XP earner on your team. Reaching the highest rank will make you ineligible to continue in the current season, but you’ll be able to join the next one. Read on to explore the complete rules and reward breakdowns for each season. Most rewards are granted immediately upon reaching a specific rank, but the 200 Steel awarded for Rank 3 will be granted at the end of the season. Ranked Battles: Season 78 Full Rules July 1–7 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: V Ship types: All except aircraft carriers; limit of 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait Rewards Rank 6: 2x "Red, White, and Blue" camouflages 100 Steel Rank 5: 2x Promotion Orders 200 Steel Rank 4: 500,000 credits 300 Steel Rank 3: 5x Rare Global XP Boosters 5,000 Global XP 200 Steel (final reward) Rank 2: 1x Independence Day ‘25 crate 5x Rare Credit Boosters Rank 1: 1x Commendation 400 Steel Ranked Battles: Season 79 Full Rules July 8–14 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VI Ship types: All except aircraft carriers; limit of 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait Rewards Rank 6: 2x "Red, White, and Blue" camouflages 100 Steel Rank 5: 2x Promotion Orders 200 Steel Rank 4: 500,000 credits 300 Steel Rank 3: 5x Rare Ship XP Boosters 500,000 credits 200 Steel (final reward) Rank 2: 1x Independence Day ‘25 crate 5,000 Global XP Rank 1: 1x Commendation 400 Steel Ranked Battles: Season 80 Full Rules July 15–21 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VII Ship types: All except aircraft carriers; limit of 1 destroyer per team Seven ranks; no leagues Team size: 5 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, The Atlantic, Greece, Warrior's Path, Crash Zone, Islands of Ice, Mountain Range, Northern Waters, Strait Rewards Rank 6: 2x "Red, White, and Blue" camouflages 5x Rare Battle Boosters Rank 5: 5x Rare Commander XP Boosters 100 Steel Rank 4: 2x Promotion Orders 200 Steel Rank 3: 500,000 credits 5,000 Global XP 200 Steel (final reward) Rank 2: 1x Independence Day ‘25 crate 300 Steel Rank 1: 1x Insignia 400 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Maintenance times: Xbox: September 8, 2:00 – 5:30 AM Central / 7:00 – 10:30 AM UTC PlayStation: September 8, 2:00 – 5:30 AM Central / 7:00 – 10:30 AM UTC iOS: September 8, 2:00 – 5:30 AM Central / 7:00 – 10:30 AM UTC Android: September 8, 2:00 – 5:30 AM Central / 7:00 – 10:30 AM UTC Update size: Xbox One (S/X) ~7,900 MB Xbox Series S/X ~7,970 MB PS4 ~8,084 MB PS5/PS5 Pro ~1,500 MB iOS ~1,820 MB + ~1,000 MB Android ~1,820 MB + ~190 MB September Update: The Valor Armada Ahoy, Captains! Fall has arrived, bringing a new update packed with fresh content, including new Spanish cruisers in Early Access, the return of a popular collaboration, and much more. Below is a quick breakdown of what's new in this update: New campaign featuring Commonwealth Tier VIII Premium cruiser Hector New line of Spanish cruisers in Early Access "Bound by Duty" Calendar with a new Spanish Commander Armada Española collection The return of the Azur Lane collaboration Golden Tides event with new ships and Commander guises New seasons of Fleet Cup and Ranked Battles German Unity Day: Discounted ships and special mission New modifications and updates to existing ones Improved Specs window A few balance changes and bug fixes Shield of Troy Campaign Participate in the new 4-week campaign to receive Commonwealth Tier VIII Premium cruiser Hector and other rewards, including Spanish Cruiser crates and Commonwealth Commander Harold B. Farncomb. Hector boasts guns that can deal massive fire damage, fast torpedoes, and a long-lasting Smoke Generator with quick dispersion for moving while hidden. Starting September 8, complete 80 campaign milestones over 4 weeks with an Admiralty Backing to unlock Hector. If you miss a challenge, no worries: the catch-up feature has you covered! Read on for the full list of campaign rewards, available both with and without Admiralty Backing. Available rewards without the Admiralty Backing: 50x Common Boosters 12x European camouflages 11,000 Global XP 100,000 Commander XP 525,000 Research Points 400,000 credits 13x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 6x Armada Española Collection crates 6x Spanish Cruiser crates 2x Fall Big Crates Hector patch base Hector patch symbol Value of the rewards without the Admiralty Backing: 13,021 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 12x European camouflages 24,000 Global XP 200,000 Commander XP 1,225,000 Research Points 1,550,000 credits 17x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 3x Spanish Cruiser crates 2x Spanish Cruiser Big Crates 1x Sunduq 1x Fall Big Crate Commander Harold B. Farncomb Hector flag Admiralty Backing special weekly mission, rewarding Renown Points Commonwealth Tier VIII Premium cruiser Hector Total value of the rewards with the Admiralty Backing: 72,105 doubloons New Spanish Cruisers in Early Access A new nation is coming to Legends starting September 8, represented by a new Spanish cruiser Tech Tree line. These ships offer solid firepower that increases in caliber as you go up the Tech Tree, and like most cruisers, they are equipped with primarily defensive torpedoes. To try them in Early Access, find them in Spanish Cruiser crates and Spanish Cruiser Big Crates, available through the Shield of Troy campaign, "Bound by Duty" Calendar, Armada Española collection, or in the Store. Each ship comes with a special mission that provides a doubloon reward! Tier I cruiser Júpiter will be available in the Tech Tree from the start, and you'll be able to unlock Tier II cruiser Navarra by playing. This update also brings a new Spanish Commander, Casto Méndez Núñez, who will automatically join your ranks. His base trait Honor Before Ships improves ship concealment by up to 3% and movement speed by up to 3%. Plus, check out modernist-inspired skins in the Store for Tier III and higher Spanish cruisers. You can get one of them for just 1 doubloon using a special coupon that's obtainable via the Modernist Livery mission. And if you're wondering whether there will be a Legendary Tier Spanish cruiser—rest assured, a Bureau Project is on the horizon. Just have a little patience until the October update! "Bound by Duty" Calendar Starting September 8, check out this new 3-week Calendar, featuring Spanish Commander Pascual Cervera y Topete as the main reward. You can recover up to 3 missed days for free, but you'll only have 1 week after those initial 3 to do so, since this update spans 4 weeks instead of the usual 5. Among the other rewards is a Spanish Cruiser Big Crate, which has a chance to drop an Early Access ship! Armada Española Collection For this upcoming update, we've prepared a new card collection dedicated to the Spanish Navy and its key personalities. You can find these cards in Armada Española Collection crates, available through the Shield of Troy campaign (6 crates) and Spanish Navy Heritage mission (17 crates). With these 23 crates, you're guaranteed to complete the collection for free. Completing the collection will reward you with Spanish Cruiser crates, Commander Progression Items, and another new ship—Spanish Tier II Premium cruiser Méndez Núñez. Azur Lane Collaboration Returns All six waves of the Azur Lane x Legends collaboration are back! From September 8 to October 6, dozens of themed Commanders, ships, and skins will await you in the Store. Don't forget to complete the free mission—Operation Storm Surge—during this period to earn 3x "Azur Lane Crate: Ultimate III," each of which can drop any Azur Lane Commander, ship, or skin. © 2017 Manjuu Co.,Ltd. & YongShi Co.,Ltd. All Rights Reserved. © 2017 Yostar, Inc. All Rights Reserved. Golden Tides Get on board magnificent new ships with unique designs inspired by the rich cultural heritage of the Middle East and North Africa, and embrace the adventurous spirit with peculiar new Commander guises. Visit the Store from September 8 to October 6 to discover everything new waiting for you, and complete the free Beneath the Golden Sky mission to receive 1x Sunduq—a special crate that can drop any of the new items. More details will come soon in a dedicated article. Meanwhile, here's a little gift for you: Redeem the code NWL5JJ86AM to receive 1x Fall Big Crate, 10x Type 4 camouflages, 10x Common Battle Boosters, and the Captain Reader flag—our new reward for everyone who reads our patch notes (or at least redeems the code… but we hope you'll take a glance, too). Fleet Cup: Season 5 Participate in the new Fleet Cup season for Tier VII ships and five-player teams! This time, each team can field as many battleships as they want, plus one aircraft carrier is allowed. Rewards include Steel, the new Champion's Trophy camouflages, and more. The tournament will be held every Saturday and Sunday throughout the update, beginning September 13. Ranked Battles: Seasons 83–85 Sail into three new seasons of Ranked Battles, each for five-player teams and featuring Tier V, VI, or VIII ships, depending on the season. Climb the ranks and get various rewards, including Steel, crates, credits, camouflages, Commander Progression Items, and Boosters. Season 83: September 16–22; only Tier V ships Season 84: September 23–29; only Tier VI ships Season 85: September 30 – October 6; only Tier VIII ships German Unity Day From September 29 to October 6, celebrate the 35th anniversary of German reunification with discounted German ships in the Store, such as Weimar, Elbing, Mainz, Pommern, Leipzig, and Z-35. Some of them are available individually, and some in bundles. Plus, complete a special German Unity mission to receive 1x German Commander crate, 12x Hunter camouflages, and 5x Epic Ship XP Boosters. Modifications Update Starting from this update, we're adding Epic and Legendary levels to AA gun modifications: AA Guns Mod. 3 – Epic: Increase AA damage output by 5% whenever you shoot down 5 airplanes. At 25 planes shot down, AA damage continuously improves by 25%. AA Guns Mod. 3 – Legendary: Increase main battery and secondary battery gun reload speed by 3% per every 10 planes shot down. At 50 planes shot down, increase main battery and secondary battery gun reload speed by 15%. To use these modifications, you'll need Steel, which you can earn by participating in the Fleet Cup and Ranked Battles during this update. We've also made a few balance changes to the existing modifications: AA Guns Mod. 3: In addition to the existing effect on AA damage, the cooldown time of all ship consumables will be reduced by 10%. Aiming Systems Mod. 1: Torpedo launcher traverse speed will no longer increase. We're moving this effect to Main Battery Mod. 2, where it makes more sense. Main Battery Mod. 2: In addition to the existing effect, torpedo launcher traverse speed will increase by 20%. Damage Control System Mod. 2: In addition to the existing effect, Damage Control Party duration will increase by 20%. Steering Gears Mod. 2: Rudder-shift time will reduce by 25% instead of 20%. Improved Specs Window We've improved the Specs window: Starting from this update, it will display additional artillery parameters, including dispersion, minimum and guaranteed ricochet angles, HE shell penetration, and much more. Each parameter now has a short description—to view it, select the desired parameter in the list. You'll also find more detailed stats for torpedo armament, aircraft, engine, and hull, and will see how parameters change when affected by different modifiers like Commander skills or ship modifications. Balance Changes AL Formidable Minimum ricochet angle for AP bombs improved from 45° to 50° Guaranteed ricochet angle for AP bombs improved from 60° to 65° AL Richelieu Main battery reload time reduced from 30 to 28.5 s HE shell damage increased from 5,800 to 6,300 HE shell fire-setting chance increased from 38 to 40% Navarin Total HP increased from 69,400 to 72,500 Bow HP increased from 2,600 to 2,800 Casemate HP increased from 14,400 to 15,100 Stern HP increased from 1,200 to 1,300 Hull HP increased from 52,100 to 54,400 Steering gear HP increased from 20,800 to 21,800 Repair Party consumable has been updated: Citadel damage repairs improved from 10 to 30% Restored HP increased from 0.5% to 1.12% per second Consumable duration reduced from 28 to 20 s Armor updates Kaiser received a minor armor update, including a barbette bottom update for one turret. The barbette top plate armor layer was moved to the main battery bottom plate for North Carolina, Leviathan, Alabama, Massachusetts, and Massachusetts B. These changes won't have a meaningful impact on the ship's performance. Independium Exchange Independium is leaving the game in this update. You'll receive compensation of 1,500 credits : 1 Independium. Improvements and Bug Fixes All Platforms Fixed Commander Kosaka Wakamo's base trait image. It now includes a green ribbon in addition to the red one, as it also influences survivability. Mobile Updated the tutorial. It now extends to Account Level 8 and includes hints about campaigns, collections, Commanders, and more. Fixed a bug where the number of received credits was highlighted in red instead of white when selling a ship. Play Legends and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Get involved in the new Eagle of the North Sea campaign! Over the next 6 weeks, complete 120 milestones with the Admiralty Backing to earn German Legendary Tier battleship Preußen and a variety of other rewards. Preußen features some of the largest-caliber guns in the game, impressive accuracy for a battleship, and formidable armor protection. The Admiralty Backing will also grant you access to exclusive weekly missions that reward Renown Points, helping you progress through the campaign faster. If you miss any challenges, don't worry—you can use the catch-up mechanic to complete them later. Endurance and Shakedown Trials are available in Standard, Arcade, and Versus AI Battles. Just note that Shakedown Trials may take longer to complete in Arcade and Versus AI Battles. Available rewards without the Admiralty Backing: 50x Common Boosters 4x Battle of Jutland camouflages 4x Union Jack camouflages 4x Hunter camouflages 15,000 Global XP 140,000 Commander XP 350,000 Research Points 550,000 credits 10x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 1,500 Ship Parts for the Hindenburg marathon 1x Retrofuturism Box 1x Battle of Jutland crate 1x German Commander crate 2x Summer Big Crates Preußen patch base Preußen patch symbol Value of the rewards without the Admiralty Backing: 14,731 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 8x Battle of Jutland camouflages 8x Union Jack camouflages 8x Hunter camouflages 30,000 Global XP 310,000 Commander XP 1,400,000 Research Points 2,450,000 credits 35x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 2,500 Ship Parts for the Hindenburg marathon 1x Retrofuturism Box 1x Battle of Jutland crate 5x Summer Big Crates Preußen flag Admiralty Backing special weekly mission, rewarding Renown Points German Legendary Tier battleship Preußen Total value of the rewards with the Admiralty Backing: 81,370 doubloons Weekly Havoc Missions WEEK 1 (Available from May 19 through June 30) Endurance Trial 1 Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 12,500 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Deal 250,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Detected" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 550 times with your main battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from May 26 through June 30) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 5,500 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 1,500 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 550,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Earn 70 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 55,000 damage to enemy ships by setting them on fire in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Shoot down 30 enemy aircraft in Standard Battles. Tier IV – Legendary Tier. Alternatively: Destroy 8 enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from June 2 through June 30) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 15,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 7,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Set enemy ships on fire 60 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 700 times with your secondary battery guns in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 90 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from June 9 through June 30) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 6,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 550,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 1,500 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Earn 15 "Detected" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Caused flooding" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Earn 10 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 650 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). WEEK 5 (Available from June 16 through June 30) Endurance Trial 1 (Locked by Week 4's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 5's Endurance Trial 1) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 5's Endurance Trial 2) Earn 12,500 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 5's Endurance Trial 3) Earn 550,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 5's Endurance Trial 4) Earn 500 ribbons of any type in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 12 "Captured," "Assisted in capture," or "Defended" ribbons in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 5's Shakedown Trial 1) Hit enemy ships 500 times with your secondary battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit the citadels of enemy ships 12 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 5's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 5 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 5) will reward you with 500 Renown (with the bonus Renown included). WEEK 6 (Available from June 23 through June 30) Endurance Trial 1 (Locked by Week 5's Shakedown Trial 3) Win 1 Standard, Arcade, or Versus AI Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 6's Endurance Trial 1) Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 6's Endurance Trial 2) Earn 1,250 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 6's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 6's Endurance Trial 4) Earn 15 "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Shoot down 35 enemy aircraft in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 6's Shakedown Trial 1) Hit enemy ships 500 times with your main battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 350,000 damage to enemy ships in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 6's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, or Versus AI Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 6 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 6) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from May 19 through June 30) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 1,200 Renown in total if you complete all 6 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from May 19 through June 30) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 750 Renown if you complete all 6 weeks. Endless Trials Similar to previous campaigns, you can earn Steel after completing 120 milestones. You can earn as many as 250 Steel each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,500 Steel in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel. Daily Trials (Repeating each day from May 19 through June 30) Must be completed in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) Weekly Trials (Repeating each week from May 19 through June 30) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 6 (locked by Weekly Trial 5) Earn 25,000 XP in Standard, Arcade, or Versus AI Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Eagle of the North Sea campaign and claim German Legendary Tier battleship Preußen, you must accumulate 2,975 Renown with an active Admiralty Backing. You can gain a total of 3,000 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 3,500 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 750 Renown in total through the Battle Prowess special weekly mission.
-
Join the Hunt for Bismarck and Meet Unsinkable Sam!
arcticfresh4171 posted a blog entry in Patch Notes EN
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Captains, it's finally time to introduce the bravest feline on the high seas—Unsinkable Sam! This legendary cat survived the sinking of three ships, and is now pouncing into the game as a guise for German and British Commanders. Best of all, you can get him for free! Keep reading to learn more. Starting this week, we're commemorating the famous World War II battle known as the Hunt for Bismarck. This dramatic naval pursuit took place in May 1941. After German battleship Bismarck sank HMS Hood, the British Royal Navy launched an intensive operation involving dozens of ships and aircraft to track and destroy her. The chase ended when Bismarck was disabled by torpedo bombers and sunk by British warships in the North Atlantic. Here's what you can expect during the event: The free "Bismarck's Last Stand" bundle, featuring a special mission to unlock a new Commander guise: Unsinkable Sam, a cat who survived the sinking of three ships, including Bismarck herself. A 50% discount on Bismarck from May 26 to June 2. Themed content in the Store, including ships that took part in the battle, special skins for Bismarck and Hood, and more. More details below! Bismarck's Last Stand Mission and Unsinkable Sam From May 26 to June 30, visit the Store to grab the free "Bismarck's Last Stand" bundle. Inside, you'll find a commemorative flag and a special mission. Complete it by June 30 using a German or British ship of Tier III or higher to receive: Unsinkable Sam guise for British and German Commanders 1x coupon for a 75% discount on the Victorian permanent camouflage for one of the following British cruisers: Hawkins, Devonshire, Surrey, or Albemarle Ark Royal patch symbol 3x Promotion Orders 3x Epic Battle Boosters 5x Common Credit Boosters Unsinkable Sam is a legendary cat who earned his nickname by surviving the sinking of three different ships. His real name was Oscar, and he initially lived aboard German battleship Bismarck. When Bismarck was sunk, Oscar was rescued by the crew of British destroyer HMS Cossack. After Cossack was torpedoed and sank in October 1941, Oscar survived once again and was taken aboard aircraft carrier HMS Ark Royal—which also eventually sank. Remarkably, Oscar survived that incident too. Now known as Unsinkable Sam, he retired from sea duty and lived out the rest of his life in a seamen's home in Belfast. Here are the features of the Unsinkable Sam Commander guise: Nations: Germany, U.K. Voiceover: Cattish Special effects: Yellow shell tracers, silver signal flares for horn sounding, and red-yellow-blue fireworks for activating Legendary skills Daily bonus: +50% to credit earnings when you get 2 "Caused flooding" ribbons (can be applied once per day) 50% Off Bismarck You can pick up Tech Tree Tier VII battleship Bismarck at a 50% discount, available from May 26 to June 2. Themed Content in the Store Take a look in the Store during this update to find historical ships Ark Royal, Cossack, Hood, and Prinz Eugen. Ark Royal and Cossack actually took part in the Hunt for Bismarck, while Hood was sunk by Bismarck at the beginning of the pursuit, and Prinz Eugen was separated from Bismarck shortly before her final battle. You'll also find special skins for Bismarck: one inspired by her appearance during her final battle, and another imagining how she might have looked after the sinking. Similarly, you'll find two special skins for Hood: one based on her historical appearance, and another showing how she might have looked after the sinking—had she remained intact. Finally, we're bringing back the Victorian permanent camouflages for Hawkins, Devonshire, Surrey, and Albemarle—classy looks for Royal Navy ships. On top of the existing 20% discount, you can also get a special coupon for completing the Bismarck's Last Stand mission, which rewards you with an additional 75% off one of the camouflages. Join us on a journey through naval history and turn the tide! -
Voyage Through Time: A Retrofuturistic Adventure Awaits
arcticfresh4171 posted a blog entry in Patch Notes EN
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Progress and nostalgia collide! Starting May 19, step into a time-traveling adventure inspired by retrofuturistic aesthetics—a world of futuristic designs and the lively spirit of scientific and technological progress. The event features new ships, themed skins, special Commander guises, and the new "Path of Progress" Calendar. Plus, you can obtain Ship Parts for the Hindenburg marathon as a bonus on top of event-themed items and by completing the Calendar. Ships Scarlet Thunder Scarlet Thunder is an alternate-reality take on British Tier VIII battleship Duncan. Created by brilliant engineers, she delivers exceptional HE shell penetration and damage. Although she retains similar speed and HP to her counterpart, Scarlet Thunder features thicker armor and enhanced maneuverability. However, these improvements come at a cost—her Engine Boost and torpedoes have been removed. Here is a list of the most notable changes to Scarlet Thunder compared to Duncan: Main battery maximum range increased from 16.9 to 17.1 km Main battery shell grouping increased by 18.75% (from 1.6 to 1.9 sigma) Main battery dispersion worsened approximately by 20% (moving her from the battlecruiser dispersion curve to the standard battleship one) Main battery reload time reduced from 31 to 30 seconds Main battery HE shell damage increased from 6,150 to 7,200 Main battery HE shell penetration increased from 70 to 105 mm Main battery HE shell fire starting chances increased from 47 to 48% Main battery AP shell damage reduced from 13,050 to 11,500 Detectability range by sea increased from 15.41 to 15.63 km Detectability range by air increased from 12.33 to 12.5 km Detectability range by sea while firing in smoke increased from 15.26 to 15.47 km Rudder-shift time reduced from 16.6 to 13.0 seconds Reduced the amount of restored HP from 60 to 10% for citadel and from 60 to 50% for other parts Bow and stern armor thickness increased from 25 to 32 mm Removed torpedoes Removed Engine Boost Other various changes to secondary battery and AA defenses You can find Scarlet Thunder in the Retrofuturism Box or individually in the Store. You'll also receive 3,500 Ship Parts as a bonus when you obtain the ship. Meteor Meteor is a retrofuturistic reinterpretation of Soviet Tier VIII destroyer Delny. Designed as a sniper destroyer, she specializes in AP shells and long-range firepower, but her HE shells offer limited damage potential. Her torpedoes reload faster but have higher detectability. Meteor also boasts a versatile set of consumables—while she lacks Smoke Generator, she features Main Battery Reload Booster and a choice between Sonar and Repair Party. Here's the full list of changes to Meteor compared to Delny: Main battery maximum range increased from 11.1 to 11.4 km Main battery AP shell damage increased from 2,850 to 3,150 Main battery reload time increased from 5.0 to 5.8 seconds Main battery HE shell damage reduced from 2,050 to 1,650 HE shell fire-starting chances reduced from 8 to 6% Torpedo reload time reduced from 140 to 110 seconds Torpedo detectability range increased from 1.1 to 1.3 km Ship HP increased from 22,000 to 25,000 Smoke Generator replaced by Sonar Main Battery Reload Booster added to the 4th consumable slot Meteor is available in the Retrofuturism Box or can be purchased individually in the Store. You'll also receive 3,500 Ship Parts as a bonus when you obtain the ship. Ship Skins Time Drift for Zieten and Karl XIV Johan Set sail for a bright future in style with the new Time Drift skin! This is the version designed for German Tier VII battleship Zieten: And here's the version for Pan-European Tier VIII Premium battleship Karl XIV Johan: Science Titan for Preußen We've also prepared a special retrofuturistic skin for German Legendary Tier battleship Preußen, a new ship that you can earn by completing the Eagle of the North Sea campaign: All three new skins can be found in the Retrofuturism Box or individually in the Store. Together with each skin, you'll also receive 700 Ship Parts as a bonus. Commander Guises Anton Grant Admiral Anton Grant isn't just an experienced naval officer—he's always looking for ways to push the boundaries of technology. If a new invention might give his ships an advantage, he'll be the first to try it out. Nations: All Voiceover: English Special effects: Blue-colored shell tracers, signal flares for horn sounding, and fireworks for activating Legendary skills Daily bonus: +20% Ship XP earnings when you hit enemy ships 50 times with your main battery guns in a single battle (can be applied once per day) The Anton Grant Commander guise is available in the Retrofuturism Box or can be purchased individually in the Store. You'll also receive a bonus of 200 Ship Parts with this item. GM-22D GM-22D is a robot built for engineering and ship construction. Despite being made of metal and circuitry, he matches human engineers in both intelligence and creativity. Nations: All Voiceover: German Special effects: Golden shell tracers, signal flares for horn sounding, and fireworks for activating Legendary skills Daily bonus: +50% credit earnings when you receive 50 ribbons of any type in a single battle (can be applied once per day) You can get the GM-22D Commander guise from the Retrofuturism Box or find it separately in the Store. You'll also receive 200 Ship Parts as a bonus with this item. Doktor von Roth Doktor von Roth has spent years chasing wild ideas and building strange machines that few others could imagine. Some think he's a genius, others say he's lost his mind, but nobody can deny that he keeps things interesting. Nations: All Voiceover: English Special effects: Red-colored shell tracers, signal flares for horn sounding, and fireworks for activating Legendary skills Daily bonus: +20% Global XP earnings when you receive 2 "Detected" ribbons in a single battle (can be applied once per day) You can unlock the Doktor von Roth Commander guise by completing the Path of Progress Calendar—you'll find more details later in this article. Retrofuturism Box This new crate provides a chance to receive a ship, Commander guise, or skin from the Retrofuturism event, as well as various other goods. You can find this crate in the following sources: The Eagle of the North Sea campaign: 1x crate without the Admiralty Backing and an additional crate with the Admiralty Backing Path of Progress Calendar: 1x crate Store: 1x crate for Global XP and more crates for doubloons Path of Progress Calendar The new Calendar kicks off on May 19. Complete daily tasks over the course of 4 weeks to earn a variety of rewards, including the final prize—the Doktor von Roth Commander guise. After the initial 4-week period, you'll have an additional 2 weeks to catch up and finish the Calendar until June 30. If you miss a day, you can unlock its missions for free (up to 4 missed days) or for 250 doubloons per day. Here's the full list of rewards available through the Path of Progress Calendar: Doktor von Roth Commander guise 1x Retrofuturism Box Retrofuturism flag 1,500 Ship Parts 6x Spring Big Crates 4x Summer Big Crates 1x Insignia 8x Promotion Orders 11,000 Global XP 22,500 Commander XP 1,500,000 credits 10x Rare Commander XP Boosters 10x Rare Battle Boosters 10x Rare Ship XP Boosters 8x Rare Global XP Boosters 8x Rare Credit Boosters Take a glimpse into the future that might have been and get inspired for new achievements! -
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Gear up for three new seasons of Ranked Battles—this time, exclusively for high-tier ships from Tier VI to VIII! You’ll fight in teams of three. The rules remain the same: win battles, earn Stars, and rank up to claim rewards. If your team loses or the battle ends in a draw, you lose a Star—unless you’re the top player on your team based on XP earned. Reaching the top rank will mean the end of your participation in the current season, but you'll be able to gear up again and get back in the fight in the next one. Below is the full breakdown of rules and rewards for each season. Most rewards are granted immediately upon reaching a specific rank, except for 200 Steel, which is earned at Rank 3 but awarded only at the end of the season. Ranked Battles: Season 75 Full Rules April 15–21 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VI Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors Rewards Rank 6: 2x Promotion Orders 100 Steel Rank 5: 5x Rare Commander XP Boosters 200 Steel Rank 4: 2x Golden Week camouflages 5x Rare Ship XP Boosters Rank 3: 500,000 credits 300 Steel 200 Steel (final reward) Rank 2: 2x Spring Big Crates 5,000 Global XP Rank 1: 1x Commendation 400 Steel Ranked Battles: Season 76 Full Rules April 22–28 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VII Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors Rewards Rank 6: 2x Golden Week camouflages 100 Steel Rank 5: 500,000 credits 200 Steel Rank 4: 5x Rare Battle Boosters 300 Steel Rank 3: 2x Promotion Orders 5,000 Global XP 200 Steel (final reward) Rank 2: 2x Spring Big Crates 500,000 credits Rank 1: 1x Commendation 400 Steel Ranked Battles: Season 77 Full Rules April 29 – May 5 (07:00 AM UTC / 02:00 AM Central start, 06:20 AM UTC / 01:20 AM Central finish) Ship tier: VIII Ship types: All except aircraft carries; 1 destroyer per team Seven ranks; no leagues Team size: 3 Divisions of up to 3 players allowed Irrevocable ranks: 7, 6, 3, 1 Maps: Scandinavia, Mountain Range, North, Islands of Ice, Land of Fire, Haven, Riposte, New Dawn, Neighbors Rewards Rank 6: 500,000 credits 100 Steel Rank 5: 5x Rare Credit Boosters 200 Steel Rank 4: 2x Golden Week camouflages 5,000 Global XP Rank 3: 2x Promotion Orders 5x Rare Global XP Boosters 200 Steel (final reward) Rank 2: 2x Spring Big Crates 300 Steel Rank 1: 1x Insignia 400 Steel Rank up and turn the tide!
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 The Dragon’s Voyage campaign is here! Over the next 6 weeks, complete 120 milestones with the Admiralty Backing to earn Pan-Asian Tier VIII Premium cruiser Dalian, along with a host of other rewards. Dalian features an outstanding rate of fire, powerful HE shells with strong penetration, classic torpedoes that are effective against destroyers, and good concealment. The Admiralty Backing also unlocks access to exclusive weekly missions that grant Renown Points, helping you progress through the campaign faster. If you miss any challenges, you can catch up using the built-in catch-up mechanic. Endurance and Shakedown Trials can be completed in Standard, War Tales, Arcade, and Versus AI Battles, though keep in mind that Shakedown Trials may take longer in the War Tales, Arcade, and Versus AI modes. Available rewards without the Admiralty Backing: 50x Common Boosters 4x Golden Week camouflages 4x Air Dragon camouflages 4x Fire Dragon camouflages 15,000 Global XP 140,000 Commander XP 350,000 Research Points 550,000 credits 10x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 1,500 Ship Parts for the Hindenburg marathon 6x Allied Heroes Collection crates 1x Golden Week '25 crate 1x Pizza Time Crate 2x Spring Big Crates 1x Pan-Asian Commander Crate Dalian patch base Dalian patch symbol Value of the rewards without the Admiralty Backing: 15,881 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 8x Golden Week camouflages 8x Air Dragon camouflages 8x Fire Dragon camouflages 30,000 Global XP 310,000 Commander XP 1,400,000 Research Points 2,450,000 credits 35x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 2,500 Ship Parts for the Hindenburg marathon 1x Golden Week '25 crate 5x Spring Big Crates Dalian flag Admiralty Backing special weekly mission, rewarding Renown Points Pan-Asian Tier VIII Premium cruiser Dalian Total value of the rewards with the Admiralty Backing: 74,270 doubloons ©2025 Viacom Overseas Holdings C.V. All Rights Reserved. Teenage Mutant Ninja Turtles and all related titles, logos, and characters are trademarks of Viacom Overseas Holdings C.V. Nickelodeon is a trademark of Viacom International Inc. Weekly Havoc Missions WEEK 1 (Available from April 7 through May 19) Endurance Trial 1 Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 1's Endurance Trial 1) Earn 12,500 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 1's Endurance Trial 2) Earn 4,500 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 1's Endurance Trial 3) Earn 500,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Destroy 5 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Deal 350,000 damage to enemy ships in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 1's Shakedown Trial 1) Earn 10 "Captured," "Assisted in capture," or "Defended" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 600 ribbons of any type in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 1's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 1 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 1) will reward you with 500 Renown (with the bonus Renown included). WEEK 2 (Available from April 14 through May 19) Endurance Trial 1 (Locked by Week 1's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 2's Endurance Trial 1) Earn 1,000 Global XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 2's Endurance Trial 2) Earn 12,500 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 2's Endurance Trial 3) Earn 6,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 2's Endurance Trial 4) Earn 60 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard Battles. Tier IV – Legendary Tier. Alternatively: Set enemy ships on fire 60 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 2's Shakedown Trial 1) Shoot down 30 enemy aircraft in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 25 "Detected" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 2's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 2 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 2) will reward you with 500 Renown (with the bonus Renown included). WEEK 3 (Available from April 21 through May 19) Endurance Trial 1 (Locked by Week 2's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 3's Endurance Trial 1) Earn 500,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 3's Endurance Trial 2) Earn 1,250 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 3's Endurance Trial 3) Earn 15,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 3's Endurance Trial 4) Hit enemy ships 500 times with your secondary battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit the citadels of enemy ships 12 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 3's Shakedown Trial 1) Deal 450,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 750 ribbons of any type in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 3's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 3 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 3) will reward you with 500 Renown (with the bonus Renown included). WEEK 4 (Available from April 28 through May 19) Endurance Trial 1 (Locked by Week 3's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 4's Endurance Trial 1) Earn 15,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 4's Endurance Trial 2) Earn 750,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 4's Endurance Trial 3) Earn 20,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 4's Endurance Trial 4) Earn 550 ribbons of any type in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Caused Flooding" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 4's Shakedown Trial 1) Destroy 8 enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 750 times with your main battery guns in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 4's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 4 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 4) will reward you with 500 Renown (with the bonus Renown included). WEEK 5 (Available from May 5 through May 19) Endurance Trial 1 (Locked by Week 4's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 5's Endurance Trial 1) Earn 5,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 5's Endurance Trial 2) Earn 1,000 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 5's Endurance Trial 3) Earn 15,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 5's Endurance Trial 4) Deal 50,000 damage to enemy ships by setting them on fire in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 80 "Hit to citadel," "Destroyed," "Set on fire," or "Caused flooding" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 5's Shakedown Trial 1) Hit the citadels of enemy ships 10 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 12 "Captured," "Assisted in capture," or "Defended" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 5's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 5 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 5) will reward you with 500 Renown (with the bonus Renown included). WEEK 6 (Available from May 12 through May 19) Endurance Trial 1 (Locked by Week 4's Shakedown Trial 3) Win 1 Standard, Arcade, Versus AI, or War Tales Battle. Tier III – Legendary Tier. (25 Renown) Endurance Trial 2 (Locked by Week 5's Endurance Trial 1) Earn 12,500 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 3 (Locked by Week 5's Endurance Trial 2) Earn 500,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Endurance Trial 4 (Locked by Week 5's Endurance Trial 3) Earn 5,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Shakedown Trial 1 (Locked by Week 5's Endurance Trial 4) Deal 300,000 damage to enemy ships in Standard Battles. Tier IV – Legendary Tier. Alternatively: Earn 20 "Detected" ribbons in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 2 (Locked by Week 5's Shakedown Trial 1) Hit enemy ships 500 times with your main battery guns in Standard Battles. Tier IV – Legendary Tier. Alternatively: Hit enemy ships 500 times with your secondary battery guns in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Shakedown Trial 3 (Locked by Week 5's Shakedown Trial 2) Finish in the top 3 of your team by XP earned 4 times in Standard Battles. Tier IV – Legendary Tier. Alternatively: Finish in the top 4 of your team by XP earned 15 times in Standard, Arcade, Versus AI, or War Tales Battles. Tier IV – Legendary Tier. (50 Renown) Completing all Endurance and Shakedown Trials for Week 6 will reward you with a bonus of 100 Renown. Finishing Weekly Havoc (Week 6) will reward you with 500 Renown (with the bonus Renown included). Heroic Effort (Repeating each week from April 7 through May 19) Heroic Effort 1 In a single Standard Battle, earn 1,700 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 2 In a single Standard Battle, earn 2,000 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 3 In a single Standard Battle, earn 2,300 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 4 In a single Standard Battle, earn 2,600 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 5 In a single Standard Battle, earn 2,900 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 6 In a single Standard Battle, earn 3,200 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Heroic Effort 7 In a single Standard Battle, earn 3,500 XP before bonuses. Tier V – Legendary Tier. (25 Renown) Completing all Heroic Effort missions each week will reward you with a bonus of 25 Renown. You can earn 200 Renown each week (with the bonus Renown included). You can earn up to 1,200 Renown in total if you complete all 6 weeks. Battle Prowess Available to players with an active Admiralty Backing (Repeating each week from April 7 through May 19) Battle Prowess 1 Earn 5,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 2 Earn 500,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 3 Earn 350 ribbons of any type in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (25 Renown) Battle Prowess 4 Win 5 Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (25 Renown) Completing all Battle Prowess weekly missions each week will reward you with a bonus of 25 Renown. You can earn 125 Renown each week (with the bonus Renown included). You can earn up to 750 Renown if you complete all 6 weeks. Endless Trials Similar to previous campaigns, you can earn Steel after completing 120 milestones. You can earn as many as 250 Steel each week by completing daily and weekly Endless Trials. If you buy out the campaign on Day 1, you can receive up to 1,500 Steel in total by completing all the Endless Trials. Note: 25 Renown is 1 milestone; 1 milestone is rewarded with 5 Steel. Daily Trials (Repeating each day from April 7 through May 19) Must be completed in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. Earn 2,500 XP (25 Renown) Earn 5,000 XP (25 Renown) Earn 7,500 XP (25 Renown) Earn 10,000 XP (25 Renown) Earn 12,500 XP (25 Renown) Weekly Trials (Repeating each week from April 7 through May 19) Weekly Trial 1 Earn 20,000 XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 2 (locked by Weekly Trial 1) Earn 20,000 Commander XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 3 (locked by Weekly Trial 2) Earn 2,000,000 credits in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 4 (locked by Weekly Trial 3) Earn 5,000 Global XP in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 5 (locked by Weekly Trial 4) Earn 10,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Weekly Trial 6 (locked by Weekly Trial 5) Earn 25,000 XP before bonuses in Standard, Arcade, Versus AI, or War Tales Battles. Tier III – Legendary Tier. (75 Renown) Summary To successfully complete the Dragon’s Voyage campaign and claim Pan-Asian Tier VIII Premium cruiser Dalian, you must accumulate 2,975 Renown with an active Admiralty Backing. You can gain a total of 3,000 Renown by completing all Weekly Havoc missions each week. Additionally, completing all Weekly Havoc and Heroic Effort missions will reward you with a total of 3,500 Renown. Players with an active Admiralty Backing can boost their campaign progression by earning up to 750 Renown in total through the Battle Prowess special weekly mission.
-
Deutsch Français 日本語 Русский Español (México) Português (Brasil) 한국어 简体中文繁體中文 Maintenance times: Xbox: April 7, 2:00 – 5:00 AM Central / 7:00 – 10:00 AM UTC PlayStation: April 7, 2:00 – 5:00 AM Central / 7:00 – 10:00 AM UTC iOS: April 7, 2:00 – 5:00 AM Central / 7:00 – 10:00 AM UTC Android: April 7, 2:00 – 5:00 AM Central / 7:00 – 10:00 AM UTC Update size: Xbox One (S/X) ~5,800 MB Xbox Series S/X ~5,800 MB PS4 ~5,675 MB PS5/PS5 Pro ~996 MB iOS ~1,100 MB + ~1,880 MB Android ~1,100 MB + ~1,880 MB April Update: The Bonds of Loyalty Ahoy, Captains! During the upcoming April update, we'll be celebrating 6 years on the waves since Legends first launched in Open Beta. To thank you all for sailing with us, we'll be giving out loyalty rewards to everyone! Of course, that's not all—you can also expect a ton of new content, as usual! But before we dive into the details, here's a small traditional gift: redeem the code 28BGFWDLRK to get 1x Spring Big Crate, 10x Golden Week camouflages, and 10x Common Battle Boosters. Here's the quick list of what's new in this update: Loyalty Rewards for all players Dragon's Voyage campaign featuring Pan-Asian Tier VIII Premium cruiser Dalian Start of a marathon for German Legendary Tier cruiser Hindenburg War Tales—a new limited-time PvE battle type Victory Day event featuring new British Tier VII Premium battleship Rodney Allied Heroes collection Teenage Mutant Ninja Turtles arrive in Legends Golden Week '25: New Commander guise and skins Full release of a new Dutch cruiser line New Ranked Battle seasons Steel Hunter mission Additional mission for players with active Premium Account The return of Transformers Balance changes and various improvements 6 Years Strong: Loyalty Rewards and Special Offers World of Warships: Legends is celebrating 6 years on the waves! To thank you for your loyalty and dedication, we're offering rewards to all Captains—whether you're a novice or veteran. You can claim your reward in the Store from April 7 through May 19. The value of your reward will depend on how long you've been with us. What's more, every player will gain access to a special mission—Loyalty Is Royalty—which offers rewards also based on your years of loyalty. Once you claim this mission as part of your Loyalty Reward, you have until June 30 to complete it. Our most loyal players who have been with us since 2019 will receive new Soviet Tier VI Premium destroyer Tashkent '39. This ship is heavily focused on torpedo damage, with exceptional concealment and speed—among the best in her tier. Also, be sure to visit the Store during this update to find special offers, including discounted ships and crates from some of the best events in past years: Planet Clash, Racing Legends, the Pirate event, and Cyber Holidays. Dragon's Voyage Campaign The new Dragon's Voyage campaign features plenty of rewards, including Pan-Asian Tier VIII Premium cruiser Dalian. This new ship boasts an excellent rate of fire, powerful HE shells with good penetration, classic torpedoes capable of striking destroyers, and impressive concealment. This campaign will run a bit longer than usual, featuring 120 milestones over 6 weeks. To obtain Dalian, you must complete it with the Admiralty Backing. As always, you can use the catch-up mechanic to complete any missed challenges. Also note that you can complete this campaign by playing the new War Tales battle type introduced in this update, in addition to Standard, Arcade, and Versus AI Battles. Available rewards without the Admiralty Backing: 50x Common Boosters 4x Golden Week camouflages 4x Air Dragon camouflages 4x Fire Dragon camouflages 15,000 Global XP 140,000 Commander XP 350,000 Research Points 550,000 credits 10x Promotion Orders 1x Insignia 1x Commendation 5 days of Premium Account 1,500 Ship Parts for the Hindenburg marathon 6x Allied Heroes Collection crates 1x Golden Week '25 crate 1x Pizza Time crate 2x Spring Big Crates 1x Pan-Asian Commander crate Dalian patch base Dalian patch symbol Value of the rewards without the Admiralty Backing: 15,881 doubloons Additional rewards with the Admiralty Backing (2,500 doubloons): 50x Rare Boosters 8x Golden Week camouflages 8x Air Dragon camouflages 8x Fire Dragon camouflages 30,000 Global XP 310,000 Commander XP 1,400,000 Research Points 2,450,000 credits 35x Promotion Orders 4x Insignia 4x Commendations 750 doubloons 2,500 Ship Parts for the Hindenburg marathon 1x Golden Week '25 crate 5x Spring Big Crates Dalian flag Admiralty Backing special weekly mission, rewarding Renown Points Pan-Asian Tier VIII Premium cruiser Dalian Total value of the rewards with the Admiralty Backing: 74,270 doubloons Hindenburg Marathon Starts Join the new marathon for German Legendary Tier cruiser Hindenburg and other rewards! To obtain Hindenburg, you'll need to accumulate a special currency—Ship Parts—throughout three updates, starting with this one. During this update, from April 7 through May 19, you can obtain Ship Parts via the main campaign, Weekly Assignments, Golden Week '25 crates, and as a bonus within certain Golden Week bundles in the Store. You'll find more details in the article and breakdown video coming tomorrow. War Tales: New PvE Battle Type During this update, explore War Tales—a new limited-time mode featuring engaging PvE operations against AI. You can join a random team or fight in a Division of three to five players. For now, we've prepared three Tales—scenarios with specific objectives, such as securing a control point or escorting an allied ship. In each Tale, the situation may evolve, requiring you to adapt your strategy. War Tales allows you to play ships of any type starting from Tier III, including aircraft carriers. Depending on the scenario, helming ships from specific nations may grant a bonus to your battle earnings. Stay tuned for more details in the upcoming dedicated article and video! Victory in Europe Day: 80th Anniversary Commemorate the end of World War II in Europe with historic ships in Victory Day-themed permanent camouflages, as well as with new British Tier VII Premium battleship Rodney, all available in the Store for doubloons starting from May 5. Rodney's guns are super accurate at short and medium distances, and her torpedoes are capable of causing colossal damage. Plus, check out a 15% discount on U.S.; British; French; and Soviet Tech Tree Tier V–VII ships from May 5 through 19. Allied Heroes Collection We've prepared the new Allied Heroes card collection, featuring navy heroes and famous ships of World War II. During this update, starting from April 7, you'll find these cards in Allied Heroes Collection crates, available through the main campaign (6x crates) and the Allied Heroes mission (9x crates). You'll also be able to obtain Allied Heroes Collection crates in the Store for credits from May 5 through 19. These are the rewards for completing each set and the full collection of 12 cards: U.S.S.R. and France set — 1x Russian Commander crate U.K. and Poland set — 1x British Commander crate U.S.A. and Canada set — 1x American Commander crate Full collection — U.S. Tier II Premium cruiser Erie Erie's main battery reload time, rudder-shift time, and movement speed are among the best for ships of her tier. Teenage Mutant Ninja Turtles Now in Legends The Teenage Mutant Ninja Turtles have arrived in Legends! Team up with your favorite characters as Commander guises and try out new skins. Don't forget to grab some Pizza Time crates—you can get two for free: one through the "Turtle Power!" mission, and another through the Dragon's Voyage campaign. ©2025 Viacom Overseas Holdings C.V. All Rights Reserved. Teenage Mutant Ninja Turtles and all related titles, logos and characters are trademarks of Viacom Overseas Holdings C.V. Nickelodeon is a trademark of Viacom International Inc. Golden Week '25 Celebrate Golden Week with both new and returning themed content, available in the Golden Week '25 crate and special Store bundles starting April 7. The Golden Week '25 crate and some of these bundles can also contain Ship Parts as a bonus on top of the themed content to help you progress in the Hindenburg marathon! Plus, for those looking to strengthen their fleet with Japanese ships, enjoy a 20% discount on Mogami and Amagi from April 7 through May 5 (note that we've buffed Amagi's main guns a bit—see Balance Changes). Don't forget to complete the Golden Days mission, available starting April 7, to receive 1x Golden Week '25 crate, 1x Japanese Commander crate, 1x Spring Big Crate, Golden Week '25 flag and patch symbol, and 12x Imperial Japanese Navy camouflages. Here's the new Golden Week content we've prepared for this year: Miyu is an ancient river spirit who appears during Golden Week to bless people and ensure they live in harmony with the world around them. This guise for Japanese Commanders includes mint-colored shell tracers, as well as silver-green-blue signal flares for horn sounding and fireworks for activating Legendary skills. It also provides a daily bonus of +50% credit earnings when you receive 2 "Caused flooding" ribbons in one battle. These two skins for Japanese battleships Izumo and Amagi are inspired by shiro—magnificent Japanese castles. And one more addition: a festive permanent camouflage for Japanese cruiser Mogami. Dutch Cruiser Line Now Fully Available The new Dutch cruisers are now fully available from Tier I to VIII: Gelderland, Java, De Ruyter, Celebes, Kijkduin, Eendracht, Haarlem, and Johan de Witt. Research them via the Tech Tree and deploy them in battle, and make use of their powerful Airstrikes, available starting from Tier V. Ranked Battles: Seasons 75–77 Three new seasons of Ranked Battles await you in this update. Climb the ranks and compete for rewards in teams of three playing high-tier ships! Season 75: April 15 – April 21; only Tier VI ships Season 76: April 22 – April 28; only Tier VII ships Season 77: April 29 – May 5; only Tier VIII ships The rewards include Steel, camouflages, crates, credits, Commander Progression Items, and Boosters. Aircraft carriers cannot participate in this battle type, and only one destroyer per team is allowed. Steel Hunter Mission Don't miss your chance to stock up on Steel! Earn up to 150 Steel daily (1,050 Steel in total) by completing the Steel Hunter mission, available during the second week of the update, from April 14 through 21. You must use Tier VIII and Legendary Tier ships in Standard Battles to complete it. New Mission for Premium Account Players From April 21 through May 19, players with active Premium Account can complete the Masters of the Waves mission to earn 1x Spring Big Crate; 100,000 credits; 5x Rare Commander XP Boosters; and 2x common crates. Only Tier III and higher ships are eligible. The Transformers Are Back Transformers content will be back in the Store from April 28 through May 26! Choose to fight for the Autobots or Decepticons, equipping yourself with themed Commanders and skins, and complete the "Forged by the Tides" special mission to receive a Cybertronian Container III, which can drop any of these items! TRANSFORMERS and its associated characters are trademarks of Hasbro and are used with permission. © 2025 Hasbro. All Rights Reserved. Balance Changes Mysore Main battery reload time reduced from 9.5 to 8.5 s Cyclone Maximum speed increased from 30 to 36 kts Main battery reload time reduced from 6.5 to 6.0 s Napoli Secondary battery range increased from 5 to 6 km Izumo Main battery reload time reduced from 30 to 27 s Amagi Main battery reload time reduced from 30 to 27 s Improvements and Bug Fixes All Platforms You can now return to the battle more quickly after a disconnection. Fixed a bug that caused consumables to stop working prematurely when a Legendary skill was activated. This included an issue with the Fox Flair skill, where Radar stopped working too early while the skill was active. Fixed an issue where some Halloween-themed ships, including Rasputin and Nassau in the Jackal skin, lacked sounds for the main guns, secondary guns, and planes. Updated the turret model for Roon, removing a small gap between the citadel deck and barbette. This change has little to no effect on the ship's performance. Console Fixed a visual issue in the Rotterdam Port where the barge's hull intersected with the pier. Fixed a visual issue where the Legendary Tier icon was missing above a ship's image in the carousel when the "Upgrades" tab was open. Mobile You can now select between 30 FPS and 60 FPS. By default, 30 FPS will be selected. Choosing 60 FPS provides smoother visuals but also consumes more battery. Please note that the FPS selection feature is only available on certain devices, including: iPhone 11 and later iPad Pro 12.9-inch (3rd Gen) and later iPad Air (4th Gen) and later Google Pixel 6 and later Samsung Galaxy S21 and later Fixed an issue where the binoculars button would lock in the Airstrike view. You can now switch freely between the Airstrike and Binocular views. The Gamepad tab in Settings is now unlocked by default and no longer has a Beta label. Previously, it was only accessible after connecting a gamepad. Fixed flickering in the Port for Yamato when certain skins were mounted. ESRB Revision Please note that the game's Entertainment Software Rating Board (ESRB) rating has been revised to include a new content descriptor for Suggestive Themes, consistent with recent updates to ratings from PEGI and IARC. Play Legends and turn the tide!
-
Everyone has pretty much said what i would i would only add. 1. When the voice says anything it takes a second or so for the battle sounds to come back to normal. 2. Everything is a little to bright making it hard to see some things. 3. The Hud is awkward being top left. Just a suggestion.
-
I have found with console conversions of World of Tanks and now World of Warships, the progression/upgrade system keeps getting dumbed down. Like console players aren't capable or can't be bothered with a more in-depth system. I'm sure that, for some, this is absolutely true and a nice simple system and just play the game without much tinkering and tweaking in the garage/port. I and quite a few others I know love to do that I want all the extra stats to play with like how various equipment affects weight, I'll use examples from tanks because my current knowledge of that is higher. On Wots console there are just upgrade packages so you can focus on the tracks and engine on a slow tank so that you can atleast get to battle to earn some xp before upgrading other aspects like turret, gun, radio, etc. Or focus on view range via turret and radio upgrades for light tank passive scouting, they're usually further down the packages list so you just have to make do. Or if a gun is so terrible for its tier you could get the next one that you already have and deal with the reduced movement speed due to lack of engine and track upgrades and increased pressure on the engine. Don't like the gun on the top package but can't have the better turret, engine or something else without it. Things like that would add more variety to gameplay for those who want it but for those who don't the current system is fine. In the packages screen, the current package system at the top and the pc system underneath, you could choose the way you prefer without forcing change on those who are happy with the way things are. I would enjoy WoWL more the more choice i have. When upgrading a ship you can go down the console style they've created and adding a more in-depth system similar to PC and you could choose which you prefer. Nobody ever complains about having extra options even if you have no interest in the extra options presented. I personally also would like to be able to further expand on my port when the game comes out, if you could have more setups/focuses/options. I would probably want multiple of some classes and would happily grind a ship I liked for the next tier up and then continue to grind that same ship for a second of it's class and give that a different focus. In the closed Beta, on one of the American BBs there was an upgrade that gave abit extra health, more AA and stripped a bunch of secondarys. I didn't want to lose those secondarys but I did want the hull upgrade to armour and health. If that had been say the Queen Elizabeth BB, you could grind the HMS Queen Elizabeth, grind the next tier up and if you wanted, continue to play the QE and unlock HMS Barham and set it up differently to HMS Queen Elizabeth. Maybe once completing an entire line you can go back and 're grind out the entire line unlocking sister ships like some kind of prestige ships to prevent a drop in player base at the lower tiers while everyone sits and plays the top tiers on tanks there is no reason or reward to play in lower tiers other than seal clubbing only in the most powerful of the tier. With this if you wanted the most prestigious top tiers you'd have to go through the lower tiers spreading the player base rather than it all being concentrated at the top tier after a couple of months. This means those who don't/can't progress as fast still get a healthly mix of good to less experienced players in the mix rather than a massive division developing as time goes on. This would probably be difficult to implement in places though as obviously some ships were the only ones in class and some a 2nd one wasn't even planned and cancelled. The premium ships or tanks also baffle me to a degree in a couple of ways. By having them solely as premiums robs the tech tree of extra options/ships. You get them and until you play them can't even be sure you like them. You can make an educated guess but beyond that it's a shot in the dark. Also, low tier players can buy a high tier premium without a clue how to play it. Premiums could just be variants of tech tree ships that gain extra dabloons/commander xp/free xp etc, unlocked to buy for gold when you unlock that ship, which upgrades as you upgrade the tech tree ship, that way you know if you like and enjoy the playstyle of the ship in advance, No one can complain that premiums are cheat ships like they do on WoT because it'd be exactly the same and you couldn't buy it until you unlocked it. It would essentially create far more premiums to sell that would be opened up to people steadily as they progress through the game. You could guarantee value for money if you know people love their purchase every single time and people would be more likey to buy them because at the height of their love for a ship as they play it is "released" to them as a premium. More ships for people to work on, more for them to buy, no bitterness to premium owners like there is in WoT, It could extend the longevity of the game. I always thought WoT premium tanks like the IS6 becoming near obsolete over the years, they cease to be competitive. Because of that I always have the worry that if I purchase a premium in WoT or soon in WoW that my £35-£40 purchase will be rendered absolutely useless in a couple of years. I don't have a clue what can be done about that as waves of balance changes come in but it's worth keeping an eye on. Though similar in many ways WoT and WoW are also very different hence all of the comparison. I'd love to know if certain earnable hero/Premium ships would be brought in and if so how it would be implemented. Sorry for the small book of ramblings I've written, very excited for the game, been wishing it'd come to console since it was first announced for PC and look forward to playing it for atleast the next 5yr. Cheers!
-
If you got into this closed beta, are you automatically enrolled in future closed betas?
Guest replied to a topic in Game Discussion
I think they are worried about the screen being too cluttered and hard to read if they use numbers instead of health bars, especially if players are sitting on their couch playing. As far as telling if your top/lower tier just look at the ship list on the map. I don't really think they could do that with the upgrade packages. On PC they had a comparison at the beginning of the match but not heard if they will add it here. -
To top it off, people like me are waiting for our invites who have already signed up... So i'm hoping we get in soon!
-
but in legends, T7 is top tier, it was confirmed. with the tech tree shuffle in legends, there may be no Izumo to free XP through 😆
-
i want to see them added but the implementation in PC is already highly questionable. the veteran CV players say, that especially the lower tiers are not really interesting to play while offering seal clubbing gameplay. CV vs CV fights are basically bs, because of the auto use of defensive fighters for CVs. You need surface ships to battle CVs. On the other hand, CVs are still the last ones to be spotted and shot at. some ship lines deal far better with planes than others. US cruisers will cement tier roles as top dogs, while other lines become more and more useless. same for battleships. DDs in general will have a very hard time, because their AA is 💩. Notser just uploaded a video, where he was sailing a full AA built gearing and despite using all charges of def-AA, he did not shoot down a single plain. he said that you basically need your smoke to do your jobs. Other lines except Russians and Americans will have even higher problems, because they don't even have def-AA to panic enemy fighters, while having crap-AA. he was basically harassed and worn down by endless fighter waves, without being able to defend against them. Overall very frustrating (they dealt only chip damage but very often) gameplay. Not necessarily OP in regards of damage done by the CV but because he simply was helpless. this needs to be looked at. He had far less problems in his BBs (other videos) against the planes and he is not going to have problems in his AA cruisers either but the rework seems to have missed its purpose. it was meant to enhance the CV gameplay and to take pressure off DDs, while making BBs have to worry about planes again. If you follow farrazela and notser(and other players), it looks like they failed. While high tier becomes interesting again from a CV perspective, it becomes extremely frustrating for DDs. if they come to the console, i will off course play CVs - at least to test and understand them but i am very skeptical about the implementation. It needs a lot of fine tuning. the graf zeppelin should off course be added to the game. Its already playable on PC. Btw it was basically a finished ship bit they could not decide what planes they should use. However - they first need to balance carrier gameplay and reach their goals. Fun gameplay for CV players, threat to BBs, take pressure off DDs.
-
Colour me impressed. I love the higher torpedo view, the better perspective really helps when lining up shots. I love the captain system, the pc version just seemed fiddly and too micro intensive. I really like how the ship defaults to a straight line, so course corrections are exactly that. Corrections. Not commitments. Being a seasoned WOT Console player, the straight, situational, AP/HE choice is BEYOND refreshing. I’m known among my friends as a bit of a rager...many a controller has been lost on the line of duty. But this hits the adrenaline just right, with soooo much less RNG/luck based punishments. It rewards skill. If you do badly, just learn and do better. If I surprise a destroyer he is RIP. I outplay him, poof, reward. I love the reload circles in the middle, I had no idea how you guys would implement that on console, but wow. Top notch, it conveys information such as gun position, turn rate, and the reload status of every individual gun/turret seamlessly. Seriously give the brain box that came up with that a bonus!! I like the module/upgrade progression system, if i were to be nit picky, I’d say it was a touch “too” simplistic, was hoping for more customisation, but I’m only at tier 4 so that may well come later!! One “tiny” other thing... we are all used to the map in the bottom right, wot console, wot pc and WOW pc are all bottom right... I find myself never looking at it or just glancing at my ammo selection. It’s like suddenly driving on the wrong side of the road... you can do it... but you’ll probably hit a lot more mountains... Anyway, thank you for putting up with my Essay, I’ll add more as I progress and if anything else jumps out at me! Thanks guys!!