Competition straight ahead
Captains, it's time to fight in Ranked battles again! This update we have three short-fused seasons, each with no carriers and only 1 destroyer per team. Let's take a look.
The core mechanic did not change: win games, earn stars, rank up. Pretty easy, huh? You keep the star if you were the best player (XP-wise) on the losing team. A draw counts as a loss for both teams. Getting to Rank 1 makes you ineligible to continue playing in the season: by this point, you already proved that you’re too good for that!
Now for the best thing—the prizes! Among the rewards you can get: Commander Progression items, crates, doubloons and up to 500 Steel each season! You can see the distribution for each Season in the infographics: the better you do, the more prizes you’ll get. However, to get the full picture and exact numbers, make sure to log in to the game once the Seasons begin.
The complete ruleset is as follows:
Season 17
November 11 – November 15 (7:00 UTC / 2:00 CDT start and finish)
- Ship tier: V
- Ship types: no aircraft carriers, a maximum of one destroyer per team
- Seven ranks, no leagues
- Team size: 5
- Irrevocable ranks: 7, 6, 3, 1
- Divisions of up to two players are allowed
- Maps: Archipelago, Ring, Strait
Season 18
November 18 – November 22 (7:00 UTC / 2:00 CDT start and finish)
- Ship tier: VI
- Ship types: no aircraft carriers, a maximum of one destroyer per team
- Seven ranks, no leagues
- Team size: 5
- Irrevocable ranks: 7, 6, 3, 1
- Divisions of up to two players are allowed
- Maps: New Dawn, Trident, Neighbors
Season 19
November 25 – November 29 (7:00 UTC / 2:00 CDT start and finish)
- Ship tier: VII
- Ship types: no aircraft carriers, a maximum of one destroyer per team
- Seven ranks, no leagues
- Team size: 5
- Irrevocable ranks: 7, 6, 3, 1
- Divisions of up to two players are allowed
- Maps: Trident, Neighbors, Haven
Fight with honor and turn the tide!