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Showing content with the highest reputation on 07/21/2018 in Posts
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1 pointDear Legends! We are starting the distribution of codes among you (Xbox only for now), and will continue the procedure during the coming days. Tomorrow, July 13th (yes, Friday 13th!) the first small group will receive theirs. Please don't lose your bearings if you didn't get into the first group, as we will be adding more and more people with each couple of sessions, and of course, announce the fact. Most of you will receive the codes through email (address associated with your Xbox gamertag) and gain access to a specialized forum section and then a separate channel on Discord, some will get the codes through DMs. We ask you not to assault our DMs here or on Discord and beg for codes, as that tactic will not work, since the codes were already assigned to particular people. Also, only myself and Radar X are likely to be responsive to queries regarding the alpha status on the Forum and alpha role on Discord, so please be respectful of our developers 🙂 Note, that the bulk of codes will be sent out during the next week. If you received a code and didn't get the appropriate "Alpha tester" role on the forum or discord, please don't hesitate to contact me or Radar X, so we can assign the role for you. This process might be a little drawn out, but please be patient and merciful over the weekend 😉 Servers will be up and running initially, so you can try out most of the features, however finding Standard battles might prove difficult because of the limited amount of players. So your go-to at first would be "Versus AI" mode. That's why we implement focused sessions, where we'll ask you to focus (did I use "focus" enough?) on particular features and provide timely feedback through special forum topics and of course on Discord. We will share the test schedule for those sessions soon and give the groups "assignments" to look at particular features and provide particular feedback on them. Please understand that this is where the NDA becomes quite serious, so if we detect any leaks there will be zero tolerance policy with a swift removal of early access rights for such violators, but this policy is subject to change. Once again, if you didn't get selected, please be patient and wait for the next wave of invitations as we will need more people inevitably. We love you all, but can't let you all in just yet. Until further notice, turn the tide!
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1 pointHey there, Legends! You might have spent some time with us already or be newcomers on these forums, but either way what I'm going to write below is something you might find useful in our future interactions. As you likely noticed by now, we're pretty open when it comes to our communications with you. We absolutely intend to keep it this way going forward and foster a community that is built on mutual respect, friendliness and the ability to listen to each other. Now, if that wall of text below is scaring you, here's the TLDR version: Keep it civilized, use reason, speak your mind, be fair in your critique and share your ideas, but understand that development takes time and resources. If you stop here and take those to heart - thank you 😉 Now, if you're still reading - good, it means that I have some space to elaborate, so we can understand each other better. Here goes. When it comes to forum topics we're going to try and engage in conversations that are stimulating and useful. Of course we're going to react to the most lively topics and see whether we can steer the dialogue in a constructive direction or just keep it there. Unfortunately, there will be times when interaction between us or between you and other players might devolve into a contest of sorts or an episode of unfunny sitcom. Such topics will be either locked or deleted altogether, as we're going to try and promote reason, self-control and adult behavior. That said, humans are emotional beings, and most of us on this forum and Discord channel are indeed humans, so some degree of giving into your emotions is of course understandable. Yet, if you feel that you were wronged by someone, insulting that person is never an answer. Please rely on moderation and report offensive behaviour, but also try to have some perspective. Many times we invest so heavily into an opinion that we don't see its potential shortcomings or outright fallacy. Also remember that what you've said is saved on the Internet pretty much forever. And you have ample opportunity to word your opinion/idea or retort in a way that would best bring your thought to life and let others work with it effectively and efficiently. Then there's the issue of flood. As the play sessions haven't started yet we're mostly conversing in the off-topic section and that's fine for now. We're still getting to know each other as we prepare to plunge into the depths of Legends. This means that tolerance for flood is going to be higher until the game is released, since we do need to converse and Discord might not be the preferred channel for you, as the rhythm of forums is something you may find more comfortable. Bored to tears yet? Wait, there's more! What about feedback? We're going to listen closely to what you have to say in your feedback reports, however, please understand that implementing a new feature is not as easy as typing in 'new feature'/implement. It's always a process with a lot of testing and quality control involved. A single ship can spend several months in modeling and balancing. And when it comes to features that require a separate development pipeline it's even longer. That said, if there is a feature that players (you) single out as a negative one, we look into it and see how we can improve it or simply get rid of it, but again, that requires time. Initial focus will be on making sure that the game is as polished and smooth as can be, and simply fun to play and spend your time in. If there's a suggestion, even one supported on our communication channels, we will still look at the wider population of players, poll them and see whether the proposed feature would really be an improvement for the most of them. So "develop - make sure it's working correctly - consider new features" would be our MO going forward. We're open to opinions and critique as long as those are within reason. "Your game sucks" is an opinion, of course, but it has no way of starting or stimulating a healthy conversation that would lead to betterment of the game or the community. It's a throwaway statement that serves either to bait or taunt the developers and/or community members into a meaningless and sometimes hurtful exchange. Now that we've got deep, perhaps deeper than anyone expected let's be clear: we want to stay on the same page with you and to do that we need to respect each other, each other's opinions and time. Thanks for getting through this admitted wall of text and if you feel like this is simply too much info to digest in a single sitting, let us repeat the communication principles that we're proposing and going to follow ourselves to the best of our abilities: Keep it civilized Use reason Speak your mind Be fair in your critique Don't be afraid to share your ideas Understand that development takes time and resources If you've read this all the way through, a sincere thank you! Here's hoping that we're stay connected and understand each other! Turn the tide!
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1 pointJust stay tuned for new announcements. They’ll let us know when they’re hiring more Xbox testers. There is info for PS4. PS4 testing should be starting in August.
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1 pointThe nice thing is games like this can get people interested in the real history of the ships, and the brave men and women served on them.
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