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Showing content with the highest reputation on 10/10/2018 in Posts

  1. 3 points
    We're doing our second mailout today, this time it's United States, Canada and Mexico. Additionally we'll give away more keys here and on our Discord, but please make sure that your PSN account is bound to one of the mentioned countries! Contact myself, @Calypso or @T33kanne if you have any questions. To verify your status as alpha tester we will need to check your email and PSN ID against the mailout database. Happy testing and turn the tide!
  2. 1 point
    Greetings everyone! My name is Kristian aka T33kanne, I am 26 years old and want to introduce myself as the new Community Manager for WoWs: Legends. I am a very passionate World of Warships Player and some of you may now me from the PC Version. I started playing video games at the age of 14. The first games i picked up were based in FPS and MMORPG gerne. A friend suggested World of Warships to me in August 2015 and i picked it up as one of my favourite games since then. When I started playing WoWs I tried to play every class. I quickly realised that the battleship class is my most favourite. For the first five months I was a pretty casual player until I joined my first clan in January 2016 "MDIV" - Deutsche Marine Division. In September 2016 I joined "OMNI" - Odem Mortis International and participated in several Tournaments. After leaving "OMNI" in February 2018 we created, together with a bunch of french competitive players, "RAIN" - Rejective and Idealistic Narcissists and we were able to secure the 1st place of the 6th King of the Sea Tournament after only 4 months of creation. So I can tell you, I am very excited to be able join the WoWs: Legends Team and support you guys from "the other Side". Now a few points to my person: I moved from Germany to Prague so I am not based in St. Petersburg. I’m here to make sure that you guys have someone to talk to if you need anything. I will answer your questions and forward concerns to the Devs. (I hope there won't be any 😉 ) So if you have any questions, don't hesitate to contact me. Turn the tide and stay awesome!
  3. 1 point
    This message has been deleted by mistake so I'm reposting it for all the interested parties. Our team has spotted some active discussions on friendly fire being a thing in our game and before that discussion becomes a military operation with casualties, we wanted to put an end to speculations and explain what's what. Let's start by stating that there is no friendly fire in World of Warships: Legends. It means that ships on your teams will be oblivious to your shells and torpedoes, yet will absorb them if a contact happens. So the only punishment for erroneous aiming or positioning of your ship in relation to your allies would be missed opportunity. This approach allows the game to be more friendly to the newer players and simultaneously keep the focus on battling enemy vehicles. Now, there obviously was a great deal of pondering regarding the issue, the pros and cons and how it would ultimately affect player experience. While we did argue that not having friendly fire is not realistic nor historically accurate, the questions that we had to answer at the end of the day were "What would having friendly fire really give us? What is its place within core gameplay mechanics of WoWS:L?". And if you think about it, it does not bring anything revelationary to the table, nor does it fit-in with the rest of mechanics. We believe that the choice of foregoing a fraction of realism for the sake of having a more user-friendly experience is not really a choice. Another important point that we considered is so called "griefing". You're probably familiar with the phenomenon in one way or another, but what it comes down to is emotional players trying to hurt their own team by either employing friendly fire or simply playing in such a way that helps the opposing team. There are also ways to "grief" players of the opposing teams but that requires a respawn mechanic in most cases (not present in this game). Realistically, it is nigh-impossible to forego such practices completely, so we decided to dispose of the most obvious way to ruin the evenings. This change from the PC version goes together with our ultimate goal of streamlining the warships experience and should contribute to most players having their naval fun uninterrupted.
  4. 1 point
    Вроде геймплей неспешный, для чего тут клава\мышь? Да и профита в плане игры не дает. Если только кто на чем привык... Беспроводной джойстик это клево - диван, кресло, кровать... клава\мышь - быть привязанным к одной маленькой локации и по сути к одному положению.
  5. 1 point
    Hi @lars21412, willkommen im Forum. Du kannst btw. alte Posts auch editieren 😉 Die Anmeldung zur PS4 Alpha über die Webseite ist aktuell nicht mehr möglich, du kannst dich aber mal auf dem Discord Server von WoWs:Legends anmelden (https://discord.gg/PhRNUcj). Dort vergeben die Entwickler immer wieder mal noch weitere Zugangscodes für die Alpha. Ansonsten einfach die News hier im Forum verfolgen. So wirst du auf jeden Fall mitbekommen wann die Anmeldung zur Alpha/Beta etc. wieder möglich ist.
  6. 1 point
    I'm sure all the beta testers for WOTC remember why we did not get a direct port of that game...
  7. 1 point
    Unfortunately there is always one or two idiots that try and make a mountain out of a mole hill. I know most guys will be understanding.
  8. 1 point
    Brace yourselves for what's coming phil Hopefully the PS4 users are understanding of the situation and don't give you too much grief.
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