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  1. 19 points
    I am the other Phil and I approve of this message.
  2. 18 points
    Greetings everyone! My name is Kristian aka T33kanne, I am 26 years old and want to introduce myself as the new Community Manager for WoWs: Legends. I am a very passionate World of Warships Player and some of you may now me from the PC Version. I started playing video games at the age of 14. The first games i picked up were based in FPS and MMORPG gerne. A friend suggested World of Warships to me in August 2015 and i picked it up as one of my favourite games since then. When I started playing WoWs I tried to play every class. I quickly realised that the battleship class is my most favourite. For the first five months I was a pretty casual player until I joined my first clan in January 2016 "MDIV" - Deutsche Marine Division. In September 2016 I joined "OMNI" - Odem Mortis International and participated in several Tournaments. After leaving "OMNI" in February 2018 we created, together with a bunch of french competitive players, "RAIN" - Rejective and Idealistic Narcissists and we were able to secure the 1st place of the 6th King of the Sea Tournament after only 4 months of creation. So I can tell you, I am very excited to be able join the WoWs: Legends Team and support you guys from "the other Side". Now a few points to my person: I moved from Germany to Prague so I am not based in St. Petersburg. I’m here to make sure that you guys have someone to talk to if you need anything. I will answer your questions and forward concerns to the Devs. (I hope there won't be any 😉 ) So if you have any questions, don't hesitate to contact me. Turn the tide and stay awesome!
  3. 11 points
    Legends and gentlemen! It is without joy or sorrow that we bring you this update, but in essence PS Alpha is not going to start now, and it moves to the beginning of October. We don't have a delay in development, but rather decided to bring you the more polished product with many a bug already taken care of even at the alpha stage. Development for PlayStation goes pretty much hand in hand with the Xbox process with some caveats. That said, the version PS testers will see is going to be identically updated to its Xbox counterpart, and leave you with a smaller "Known issues" list than we would have otherwise. So please stay put, we're getting closer and basically in a month you should be able to start turning the tide on your Playstation consoles!
  4. 9 points
    Guys, who have registered for the beta weekend, this post is to clarify what the next steps are! 1. When? The weekend will begin on Friday, December 21 and last until Sunday, December 24 (UTC 4:00 is when the servers will go down). 2. How do I know that I'm in? If you receive a follow-up e-mail with a code that's a good indication! The mailouts will happen no earlier than 2 days before the weekend. Redeem said code in your platform store, download the game and join the fun! If you receive a letter with a code it means that the servers are live. UPDATE: Mailouts are about to begin on Dec. 21 UTC 4:00 3. What if I don't receive anything? You might not get access, but you will still get your goodies when the game is released! Moreover, this isn't the only beta-weekend we plan on having. Those goodies will include various consumables that can boost your progress in the game. 4. Is there a way to get something extra during the weekend? Play 10 games in any mode and you will receive a special beta weekend flag when the game is released! 5. What happens after the weekend ends? We're going back to closed testing, however you'll be able to find everything that happens to the game. Moreover, there will be at least another beta weekend, so stay tuned! 6. Do I retain access to the game after the beta weekend if I registered recently? Unfortunately, no. We want as many people to join the fun and tell us what they think, but there is still much work to be done before we release, so we hope for your understanding. 7. Where do I find more about what WoWs: Legends is about? It's a naval action game that offers you a great console experience with legendary warships and historic commanders keeping you company while wreak havoc upon the seas! To find out some more in-depth info, please refer to these posts: Why are Legends the way they are? Commanders in Legends 8. I want to get better in the game! Now! Easy, young commander! Feel free to go through our guides section. 9. I found a bug, I found a bug!!!!!!! Please report it either here, or on our Discord server in the appropriate section. Also, check the Known issues thread first! If you're sure that your bug is new, please provide a brief description of it, any screenshots/videos, your platform, timestamp (with the timezone included). Sometimes we would also ask for your platform nickname but we will reach out to you for that. 10. Is there an NDA of any sort, may I stream? We currently have no NDA, so please stream away. Unfortunately, you won't be able to stream with native Xbox tools yet, but otherwise we're not limiting you from sharing the fun. Turn the tide!
  5. 9 points
    Welcome, captains! 🙂 We're happy to see you here. Please make yourself at home and enjoy. While all of us (both players and devs) are eagerly waiting for Alpha to start, let's have a good time chatting here. And if you're ok with it, introduce yourself in this thread and say hi so we know you better. I know we're building the base of future WoWSL community together. Let's make it the best place to be from the start 🙂 Cheers!
  6. 7 points
    Greetings Legends! My name is Robin Sy, I'm 24 yo, and this is my short introduction as the new Community Manager for World Of Warships Legends EN/FR. I am fresh out of France as much as I am fresh out of the PC version of World Of Warships, and I'm quite excited to experience the game and meet the community around it! Some of you might also know me as TheSailingRobin, on YouTube. I've been creating diverse content since November 2016. (shameless plug alert) Feel free to go and have a look if you're interested [https://www.youtube.com/thesailingrobin] How have I discovered Warships? Well that's a good question since I can't even remember the answer. It seems like I've been playing this game ever since it was released, or at least since the early days. I've witnessed it develop over the years into something I became quite addicted to. The mix between intense competitive action and almost unlimited strategy got me hooked up in the early days, but I quickly realized that team play was one of the key element of the game. So you'll see me quite often in a high tier division on the EU server. What are my go-to ships? I'm a cruiser main on PC (Des Moines) but I honestly enjoy all classes, except CV. I'll need to get my grip on Console to get an opinion on the version. What other games do I play? Plenty of others! I try to stay away from big titles and focus on story driven games and open worlds (Deus Ex series - Dayz - Xcom2 - Astroneer - Subnautica). I'm here for any questions and concerns, and as an experienced, dedicated and passionate player that will get to learn Wows Legends with you, I'm very open to discussions. Do not hesitate to contact me, I'm quite available. On a more personal note, I moved to Prague on the 27th of February 2019 so that's where I'm based now.< I'm an addicted video editor and I'm trying to get a PHD in memes. Also, I like dogs. Wait, is that even useful information? Cheers, and turn the tides!
  7. 7 points
    Options Prologue Legends! I am currently working on gathering as much Information as possible for you to read. Please bare in mind, it takes a bit. Game mechanics and basic information will follow as well. I want to keep these Wiki-Threads as clean as possible so i deactivated the comments. If I missed something, please use the discussion thread: Things stated in these "Wiki"-Threads may change! So lets start with the first basic informations: Ammunition High Explosive Armor Piercing Shells Consumables Damage Control Party I Hydroacoustic Search I Smoke Generator I Engine Boost I Catapult Fighter I Repair Party I Surveillance Radar I Upgrades Slot Main Battery Modification 2 Aiming Systems Modification 1 Secondary Battery Modification 2 Aiming Systems Modification 0 Slot Damage Control System Modification 2 Steering Gears Modification 2 Propulsion Modification 2 Slot Concealment System Modification 1 Target Acquisition System Modification 1 Propulsion Modification 2 Slot Concealment System Modification 1 Target Acqusition System Modification 1 Steering Geras Modification 3 Commander Currency Commander (alphabetical order) Base Traits Skills A - L M - Z
  8. 6 points
    Come on, don't tell me she is not historical! 😠
  9. 4 points
    1. Generally speaking BB's are the hard counter to cruisers, cruisers are the hard counter to DD's, and DD's are the hard counter to BB's. 2. Any match I tried to camp, regardless of class I'm using leads to defeat. Ask some of the best players here such as T33kanne, @KaLeuWillenbrock, @Not Cerberus, etc. they will all tell you the same thing. Camping leads to lost matches. 3. See point 2 but replace camping with edge riding.
  10. 4 points
    I think one of the biggest mistakes the console tanks team made was treating asset development like a national security matter. There was never any excitement generated from new tanks or lines because they wouldn't tell us what they were doing. The Dev Blog for WoWs PC is fantastic. We can see what's close to release, what's still being tested, and what's further down the pipeline. Look how much buzz Prinz Eitel Friedrich has generated, and we don't even know when it will be released yet. Same goes for upcoming changes in mechanics, consumables, etc. Just having an idea what's in store is a big deal. Please don't lose that openness on the console version.
  11. 3 points
    Welcome, Komrades! 🙂 We're happy to see you here. Please make yourself at home and enjoy. Latest News From WoWs Legends. World of Warships: Legends is gearing up to release on PlayStation®4 and Xbox One with the announcement of some key upcoming dates for sailors looking to embark on an exciting new voyage. Starting from March 22-24, Wargaming will offer players the chance to hit the waves and take part in the final round of Closed Beta testing, and a selection of Founder’s Packs that offers exclusive in-game rewards! Over 200,000 battles were fought during the first Closed Beta weekend, and Wargaming and its players are looking to smash that record again! Players who register at wowslegends.com will have the chance to participate in the final round of Closed Beta testing from March 22-24. The latest version of the game boasts new content and features like the British nation, 14 more ships, revamped lighting effects, plus Russian and French language support. Registering at the official World of Warships: Legends website will also reward players with a treasure trove of in-game rewards at launch, including Premium Currency, Boosters and special customization items. The developers at Wargaming St. Petersburg are hard at work on even more epic content for the Early Access launch of World of Warships: Legends in April and beyond! Players will be able to wage wars across five new maps and enjoy stunning oceanic vistas with glorious HDR support on PlayStation®4 and Xbox One X. Full 4K support will be available on PlayStation®4 Pro and Xbox One X later in the summer too! World of Warships: Legends is being built from the ground-up with console gamers in mind and will take full advantage of the power and capabilities of the current generation of home consoles. With faster and more exhilarating combat, more options to develop your commanders, a revamped user interface, intuitive new controls, and console-exclusive content, this is an experience that can only be possible on PlayStation®4 and Xbox One.
  12. 3 points
    A legendary hello to you, captains! Sorry for the cheesy title. This is just a friendly reminder that our Discord server is alive and well and if you haven't already joined it, now is the time! Crucial announcements about the game, alpha test coordination and some silly banter are all happening there, so if you prefer some real-time communications - that's the place!
  13. 3 points
  14. 3 points
    Commander Skills (M - Z) "Not the One for Nuisance" Reduce the risk of catching fire or flooding Bonus on Rank 1: - Risk of flooding -2% - Risk of catching fire -2% Bonus on Rank 2: - Risk of flooding -4% - Risk of catching fire -4% Bonus on Rank 3: - Risk of flooding -6% - Risk of catching fire -6% Bonus on Rank 4: - Risk of flooding -8% - Risk of catching fire -8% Captain: Isoroku Yamatmoto William Halsey Viable for Class: "recommended" for battleships. "optional" for Destroyer and Cruiser "On Alert" Enable warning indicator of incoming long range enemy fire while also improving ship steering Bonus on Rank 1: - Enable warning indicator Bonus on Rank 2: - Rudder shift time -1,5% Bonus on Rank 3: - Rudder shift time -3% Bonus on Rank 4: - Rudder shift time -4,5% Captain: Togo Heihachiro Viable for Class: "recommended" for Cruiser "optional" for Destroyer "not recommended" for battleships "On Second Thought" Reduce shell type switching time if all main battery guns are fully loaded Bonus on Rank 1: - Shell type switch time -10% Bonus on Rank 2: - Shell type switch time -20% Bonus on Rank 3: - Shell type switch time -30% Bonus on Rank 4: - Shell type switch time -40% Captain: William Halsey Viable for Class: "optional" for Battleships and Cruiser "not recommended" for Destroyer "Properly Meticulous" Reduce secondary battery shells dispersion Bonus on Rank 1: - Maximum dispersion of secondary battery shells -6% Bonus on Rank 2: - Maximum dispersion of secondary battery shells -12% Bonus on Rank 3: - Maximum dispersion of secondary battery shells -18% Bonus on Rank 4: - Maximum dispersion of secondary battery shells -24% Captain: Isoroku Yamamoto William Halsey Viable for Class: "optional" for Battleships "not recommended" for cruiser and destroyer "Reaching Out" Increase maximum range of under 140mm main and secondary batteries Bonus on Rank 1: - Range of 140mm caliber and below +2% Bonus on Rank 2: - Range of 140mm caliber and below +4% Bonus on Rank 3: - Range of 140mm caliber and below +6% Bonus on Rank 4: - Range of 140mm caliber and below +8% Captain: Jerzy Swirski William Sims Viable for Class: "optional" for Battleships and Cruiser "not recommended" for Destroyer "Reaching Out XXL" Increase maximum range of main battery Bonus on Rank 1: - Main battery range +1% Bonus on Rank 2: - Main battery range +2% Bonus on Rank 3: - Main battery range +3% Bonus on Rank 4: - Main battery range +4% Captain: Isoroku Yamamoto Raizo Tanaka Togo Heihachiro Norman Scott Viable for Class: "recommended" for Cruiser "optional" for Battleships "not recommended" for Destroyer "Smoke on the Water" Increase smoke screen deployment time as well as its duration Bonus on Rank 1: - Smoke screen dispersion time +2% - Smoke Generator duration +2% Bonus on Rank 2: - Smoke screen dispersion time +4% - Smoke Generator duration +4% Bonus on Rank 3: - Smoke screen dispersion time +6% - Smoke Generator duration +6% Bonus on Rank 4: - Smoke screen dispersion time +8% - Smoke Generator duration +8% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "not recommended" for Cruiser and Battleships "Smokestack" Increase smoke screen coverage as well as ship concealment rating when in smoke Bonus on Rank 1: - Smoke screen detectability range -2% - Smoke screen radius +2% Bonus on Rank 2: - Smoke screen detectability range -4% - Smoke screen radius +4% Bonus on Rank 3: - Smoke screen detectability range -6% - Smoke screen radius +6% Bonus on Rank 4: - Smoke screen detectability range -8% - Smoke screen radius +8% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "not recommended" for Cruiser and Battleships "Stand or Fall" Reduce all armaments reload time as ship sustains damage Bonus on Rank 1: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 2: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 3: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 4: - Reload time reduction per 1% HP lost -0,2% Captain: Maximilian von Spee Raizo Tanaka Togo Heihachiro Norman Scot William Sims Viable for Class: "recommended" on Battleships, Cruiser and Destroyer "Steer Clear" Improve ship steering as well as reduce steering gear repair time Bonus on Rank 1: - Rudder shift time -2% - Steering gear repair time -2% Bonus on Rank 2: - Rudder shift time -4% - Steering gear repair time -4% Bonus on Rank 3: - Rudder shift time -6% - Steering gear repair time -6% Bonus on Rank 4: - Rudder shift time -8% - Steering gear repair time -8% Captain: Togo Heihachiro Norman Scott Viable for Class: "recommended" on Destroyer and Cruiser "optional" on Battleships "Through the Fire and Flames" Reduce the maximum amount of fires on ship deck to three. Also reduce the risk of catching fire. Bonus on Rank 1: - Enables the benefit of reducing the fires to three Bonus on Rank 2: - Risk of catching fire -4% Bonus on Rank 3: - Risk of catching fire -6% Bonus on Rank 4: - Risk of catching fire -8% Captain: Isoroku Yamamoto William Halsey Viable for Class: "Must-have" for Battleships "optional" for Cruiser "not recommended" for Destroyer "Unstoppable" Reduce engine repair time. At last mastery level gain reduced mobility with disabled engine.. Bonus on Rank 1: --------------------------- Bonus on Rank 2: - Engine repair time -5% Bonus on Rank 3: - Engine repair time -10% Bonus on Rank 4: - Engine repair time -15% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "Must-have" for Destroyer "optional" for Cruiser "not recommended" for battleships "Velocious"' Increase maximum movement speed of the ship Bonus on Rank 1: - Maximum movement speed +1% Bonus on Rank 2: - Maximum movement speed +2% Bonus on Rank 3: - Maximum movement speed +3% Bonus on Rank 4: - Maximum movement speed +4% Captain: Maximilian von Spee Raizo Tanaka Togo Heihachiro Norman Scot William Sims Viable for Class: "Must-have" for Destroyer "optional" for Cruiser "not recommended" for battleships "Weaponized Superiority"' Increase the survivability of main and secondary batteries as well as torpedo tubes. Also reduce main battery and torpedo tubes repair time. Bonus on Rank 1: - Armaments HP +5% - Armaments repair time -5% Bonus on Rank 2: - Armaments HP +10% - Armaments repair time -10% Bonus on Rank 3: - Armaments HP +15% - Armaments repair time -15% Bonus on Rank 4: - Armaments HP +20% - Armaments repair time -20% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "optional" for Cruiser and Battleships "Will to Rebuild" Increase HP regeneration rate when Repair Crew is active Bonus on Rank 1: - HP per second +1,03% Bonus on Rank 2: - HP per second +1,06% Bonus on Rank 3: - HP per second +1,09% Bonus on Rank 4: - HP per second +1,12% Captain: Isoroku Yamamoto William Halsey Viable for Class: "Must-have" for Battleships "not recommended"for Cruiser and Destroyer "X-Ray Vision" Increase the range of guaranteed acquisition of ships Bonus on Rank 1: - RGA of ships +10% Bonus on Rank 2: - RGA of ships +20% Bonus on Rank 3: - RGA of ships +30% Bonus on Rank 4: - RGA of ships +40% Captain: Norman Scott Viable for Class: "recommended" for Destroyer and Cruiser "optional" for Battleships "You Should See the Other Guy" Reduce Damage Control Party reload time at the expense of increased risk of catching fire Bonus on Rank 1: - Damage Control Party reload time -3% - Risk of catching fire +10% Bonus on Rank 2: - Damage Control Party reload time -6% - Risk of catching fire +10% Bonus on Rank 3: - Damage Control Party reload time -9% - Risk of catching fire +10% Bonus on Rank 4: - Damage Control Party reload time -12% - Risk of catching fire +10% Captain: Isoroku Yamamoto William Halsey Viable for Class: "optional" for Destroyer, Cruiser "not recommended" for Battleships
  15. 3 points
    No this was the January Patch with a few changes 😉 We will announce the "Beta-Weekend" soon enough.
  16. 3 points
    @PietroMaximoff i think you make a good point about how people choose to play their games. I'm in my 40's and I still sit directly in front of my tv just like I did when I was a kid playing Atari/NES. Although I will admit it does no favors for my back lol.
  17. 3 points
    Yes you will - once you will receive the E-Mail with a Code there will be an instruction. The Mailing will start on the 18.12. - the CB Weekend will start on the 21.12.
  18. 3 points
    As an Alpha tester for WoWS, I'm really excited to see Warships coming to consoles. I am worried about the beta weekend falling RIGHT before Christmas. I hope my family will understand why I'm in the game room the whole weekend 🙂
  19. 3 points
    Monday, September 17, tune into WoWs anniversary stream to find out more about Legends gameplay and get a chance to become a part of the alpha! The stream begins at 14:00 UTC and the Legends section hits hard at 17:10 UTC. Turn the tide!
  20. 3 points
    For everyone that missed the anniversary stream - here is the Legends part 😉
  21. 3 points
    Hallo zusammen, ich wollte mich der deutschen Community auch nochmal persönlich vorstellen. Ich heisse Kristian aka T33kanne und bin der neue Community Manager für WoWs: Legends (En/De). Falls Ihr also Fragen oder Anliegen habt könnt ihr gerne auf mich direkt zukommen. Ich werde mich bemühen eure Anfragen so schnell wie möglich zu bearbeiten. Eure T33kanne
  22. 3 points
    An unrealistic hope my friend! 🙂
  23. 3 points
    Unfortunately there is always one or two idiots that try and make a mountain out of a mole hill. I know most guys will be understanding.
  24. 3 points
    I wouldn't give me your social security number, but otherwise, when it comes to WoWs:L I'm a solid dude!* *This opinion might not be representative of what @Calypso thinks
  25. 3 points
    Let me dispel some misconceptions, sir 🙂 We're not putting any platform before any other platform per se, however we're trying to get on with the times, and a significant part of our potential playerbase does prefer the rapid pace of Discord to a measured yet, slower forum. We do double all of the news items both platforms, however, so there's no disrespect towards any of our community members. Another reason why Discord might be more popular among the future Legends is that many of them (if not most) are communicating using their phones, which do go well together with Discord. Forum is usually preferred by PC users whose numbers are not that high in our particular case, but in the end of the day - to each their own, and we're not depriving any platform of information. When it comes to Reddit, there are couple of things at the moment that prevent a fully functional sub. First, it is an open resource and we're still in the closed stages of our testing. Second it is a community-ran platform, which we can at most recognize, and I believe with time there will be a subreddit which we interact with regularly. Then again, maybe you're trolling and I write all of this for nothing, but if not, I hope you have your answers now 🙂
  26. 3 points
    This is how ships work, right?
  27. 3 points
    I 100% agree with the sentiment of many here. I would have absolutely zero interest in his game if it was being handled by WGCB. I have much more faith in WGSP, even if this team is only a sub-division of them.
  28. 3 points
    I wonder if I'll rage as hard playing ships as I do tanks... 🤔🤔🤔
  29. 3 points
    @dieWildkatze Here, as a sign of compromise, is a doggo doin' cat stuff
  30. 3 points
    Hey, we absolutely appreciate your enthusiasm, but keep in mind that all of the details of actual game will be under NDA during the alpha. Therefore we offer to concentrate communications in our official Discord server, available here: https://discord.gg/m8qVMbS Of course this is up to you, but please be mindful of what you share on your servers. Updated the link.
  31. 2 points
    Hallo Ihr Legenden! Wir freuen uns euch mitteilen zu können, dass World of Warships Legends nun offiziell den Beta-Status erreicht hat. Ein paar auserwählte CC's durften schon vorab Gameplay aufnehmen um es mit es mit euch teilen zu können. Hier eine kurze Auflistung der Videos, falls Ihr diese noch nicht gesehen habt: GrizzKoo Gaming aka Cpt MaDnezZ Und Krado selbst von TeamKrado mit einer Reihe von Videos In diesem Post könnt Ihr euch über alles rund um das Spiel unterhalten. Turn the Tide!
  32. 2 points
    a torpedo that hits below the turrets cam easily detonate your magazines, resulting in an instant kill. torpedoes are not really op - unless they hit you. however … you can avoid being hit by them. Quite easily in fact. The first thing you need to be aware of is your positioning and the downsides of your ship class. BBs are slow and need time to turn. You have to take that into account. Less mobility is a very big downside in cqb. As a result you don't seek cqb with ships who have torpedoes. Going into cqb willingly against ships with extreme alpha strike capabilities violates multiple red lines. Positioning, mobility issues and pire danger seeking. its quite easy to avoid torpedoes: first - its easy to recognize if DDs are around. they simply outspot you. If you get outspotted for a longer period of time, its very likely that a DD is around and wants to torp you. second - if you can expect a torpedo attack, you alter your course and speed. Torpedoes are in fact slow and even small alterations to speed and course make them miss you. third - don't sail alone and in the first line. This one is self explaining. Torpedoes and DD are the hard counter to BBs. ask a cruiser if BB AP is op and the answer will not be to your liking if you are a BB. a DD does not like cruiser HE, hydro and radar either. torpedoes are not op - they simply capitalize on mistakes and reckless play and punish them - just like any other burst damage ability. for 💩 and giggles
  33. 2 points
    All in-game items and progress, whether from the store or earned via progression and missions will be wiped at the end of this beta. When the game launches, you will start completely afresh aside from the pre-registration goodies. If you took part in 10 or more battles, you will also receive a special commemorative flag some time after launch
  34. 2 points
    Cant wait for the 22-24 for the second beta test starting 1 day after my birthday. Full release is dated April 16 Do we know when invite codes emails get sent out cus I really hope I get in
  35. 2 points
    4. Commander Currency Commander XP Commander XP is required for ranking up your Commanders. You gain Commander XP through battles and special missions. Promotion Orders Promotion Orders are required for advancing past rank 6. You are rewarded with them by completing special combat missions and tasks. Insignias Insignias are required for advancing past rank 10. You are rewarded with them by completing special combat missions and tasks. Personal Commendations Personal Commendations are required for advancing to Legendary ranks. They are unique for each commander and are rewarded for obtaining a Commander duplicate. Commendations Commendations are "non-commander" bound commendations. Rewarded for completing combat missions and tasks. Can be applied to any commander.
  36. 2 points
    in my opinion, tier 10 is not the endgame content. It only looks like it. The games don't have end game content except ranked battles. with the economy changes, you can sail tier 10 exclusively and make profit. I brought two premium camos for my favorite tier ten ships (and many more for mid tier ones) and even 💩 games are not a problem to compensate. Add premium account to the equation and credits are piling up like its nothing. endgame content is what is where you spend time because you like the content. if you like to spend time on your tier ten ships, its your end game content. I have spent enough time in tier 10, to get over it. its not fun to play. Tiers seven and six are.my personal endgame, because the matches there are more dynamic and fun in general. the only mode that can be seen as endgame content, is ranks 10 to 1, because you need to know what you are doing when playing there. Exceptions are players, who are as stubborn as stone and simply die their way up to rank one.
  37. 2 points
    It's not really punishing. He declared he has no interested in this kind of beta "plan" that doesn't retain anything post release so it's only right to remove him from the pool since he doesn't want to participate right? He has declared he doesn't want to, it's not punishing but abiding to one's wishes.
  38. 2 points
    @T33kanne is there a way to reward @electronaut1976 for his awesome behavior and take him out of the future beta pools?
  39. 2 points
    As much as I hate the WOTC model, at least you had option to choose instead of forced linear line.
  40. 2 points
    Both of these are spot on. Due to the close view of your ship, situational awareness is incredibly difficult to maintain, and I constantly find myself looking lower-right for my minimap Also, with the joystick click to target, I’m consistently targeting different enemies on accident when the fighting gets intense, which can be really bad when you’re in a real furball. Otherwise, an excellent job so far, and I’m really enjoying the game.
  41. 2 points
    Colour me impressed. I love the higher torpedo view, the better perspective really helps when lining up shots. I love the captain system, the pc version just seemed fiddly and too micro intensive. I really like how the ship defaults to a straight line, so course corrections are exactly that. Corrections. Not commitments. Being a seasoned WOT Console player, the straight, situational, AP/HE choice is BEYOND refreshing. I’m known among my friends as a bit of a rager...many a controller has been lost on the line of duty. But this hits the adrenaline just right, with soooo much less RNG/luck based punishments. It rewards skill. If you do badly, just learn and do better. If I surprise a destroyer he is RIP. I outplay him, poof, reward. I love the reload circles in the middle, I had no idea how you guys would implement that on console, but wow. Top notch, it conveys information such as gun position, turn rate, and the reload status of every individual gun/turret seamlessly. Seriously give the brain box that came up with that a bonus!! I like the module/upgrade progression system, if i were to be nit picky, I’d say it was a touch “too” simplistic, was hoping for more customisation, but I’m only at tier 4 so that may well come later!! One “tiny” other thing... we are all used to the map in the bottom right, wot console, wot pc and WOW pc are all bottom right... I find myself never looking at it or just glancing at my ammo selection. It’s like suddenly driving on the wrong side of the road... you can do it... but you’ll probably hit a lot more mountains... Anyway, thank you for putting up with my Essay, I’ll add more as I progress and if anything else jumps out at me! Thanks guys!!
  42. 2 points
    there will be no "premium ammo" in this game!
  43. 2 points
    no - just please be a bit patient 😉 we will update you soon enough!
  44. 2 points
    Матчмейкер +1/-1)
  45. 2 points
    Of the WW2 era I would say the battle of Samar and the U.S.S Johnson and Samuel B Roberts.
  46. 2 points
    My PS4 patiently waits to set sail!
  47. 2 points
  48. 2 points
    Brogue is right. We are all going to be newbies when this starts. PC WoWS players may have a slight advantage from just knowing the general feel of the classes, and WoT console players may have a slight advantage from playing a console WG title and knowing a little more of what to expect from the controls. Everything beyond that little bit o' vagueness is out the window. Even the individual ships we love on the PC may be wildly different in Legends. On top of that potentially new maps, new stealth, new upgrades, new captain perks, new consumables, etc. We're all going to be smacking at this pinata pretty hard, each of us hoping to be the first to crack it open and get to the goodies.
  49. 2 points
    They can't announce things in advance because they know they simply can't deliver it. A good example is the Merc line that was asked for by players and proposed by WGWPAIN and what the console players ended up with. Then they act confused as to why people are upset. They know they cannot deliver on most things they promise. This has been shown over and over again.
  50. 2 points
    I have no life.... glad I’m not alone.... I’m glad to see so many Tankers sticking their noses out of the hatches to take in the salty air! I’ll have you all know that I sing Irish music and Sea Shanties professionally and I will gladly take up the post of Ship’s Minstrel or Shantyman. Oh the year was 1778....
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