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  1. 19 points
    I am the other Phil and I approve of this message.
  2. 18 points
    Greetings everyone! My name is Kristian aka T33kanne, I am 26 years old and want to introduce myself as the new Community Manager for WoWs: Legends. I am a very passionate World of Warships Player and some of you may now me from the PC Version. I started playing video games at the age of 14. The first games i picked up were based in FPS and MMORPG gerne. A friend suggested World of Warships to me in August 2015 and i picked it up as one of my favourite games since then. When I started playing WoWs I tried to play every class. I quickly realised that the battleship class is my most favourite. For the first five months I was a pretty casual player until I joined my first clan in January 2016 "MDIV" - Deutsche Marine Division. In September 2016 I joined "OMNI" - Odem Mortis International and participated in several Tournaments. After leaving "OMNI" in February 2018 we created, together with a bunch of french competitive players, "RAIN" - Rejective and Idealistic Narcissists and we were able to secure the 1st place of the 6th King of the Sea Tournament after only 4 months of creation. So I can tell you, I am very excited to be able join the WoWs: Legends Team and support you guys from "the other Side". Now a few points to my person: I moved from Germany to Prague so I am not based in St. Petersburg. I’m here to make sure that you guys have someone to talk to if you need anything. I will answer your questions and forward concerns to the Devs. (I hope there won't be any 😉 ) So if you have any questions, don't hesitate to contact me. Turn the tide and stay awesome!
  3. 11 points
    Legends and gentlemen! It is without joy or sorrow that we bring you this update, but in essence PS Alpha is not going to start now, and it moves to the beginning of October. We don't have a delay in development, but rather decided to bring you the more polished product with many a bug already taken care of even at the alpha stage. Development for PlayStation goes pretty much hand in hand with the Xbox process with some caveats. That said, the version PS testers will see is going to be identically updated to its Xbox counterpart, and leave you with a smaller "Known issues" list than we would have otherwise. So please stay put, we're getting closer and basically in a month you should be able to start turning the tide on your Playstation consoles!
  4. 9 points
    Guys, who have registered for the beta weekend, this post is to clarify what the next steps are! 1. When? The weekend will begin on Friday, December 21 and last until Sunday, December 24 (UTC 4:00 is when the servers will go down). 2. How do I know that I'm in? If you receive a follow-up e-mail with a code that's a good indication! The mailouts will happen no earlier than 2 days before the weekend. Redeem said code in your platform store, download the game and join the fun! If you receive a letter with a code it means that the servers are live. UPDATE: Mailouts are about to begin on Dec. 21 UTC 4:00 3. What if I don't receive anything? You might not get access, but you will still get your goodies when the game is released! Moreover, this isn't the only beta-weekend we plan on having. Those goodies will include various consumables that can boost your progress in the game. 4. Is there a way to get something extra during the weekend? Play 10 games in any mode and you will receive a special beta weekend flag when the game is released! 5. What happens after the weekend ends? We're going back to closed testing, however you'll be able to find everything that happens to the game. Moreover, there will be at least another beta weekend, so stay tuned! 6. Do I retain access to the game after the beta weekend if I registered recently? Unfortunately, no. We want as many people to join the fun and tell us what they think, but there is still much work to be done before we release, so we hope for your understanding. 7. Where do I find more about what WoWs: Legends is about? It's a naval action game that offers you a great console experience with legendary warships and historic commanders keeping you company while wreak havoc upon the seas! To find out some more in-depth info, please refer to these posts: Why are Legends the way they are? Commanders in Legends 8. I want to get better in the game! Now! Easy, young commander! Feel free to go through our guides section. 9. I found a bug, I found a bug!!!!!!! Please report it either here, or on our Discord server in the appropriate section. Also, check the Known issues thread first! If you're sure that your bug is new, please provide a brief description of it, any screenshots/videos, your platform, timestamp (with the timezone included). Sometimes we would also ask for your platform nickname but we will reach out to you for that. 10. Is there an NDA of any sort, may I stream? We currently have no NDA, so please stream away. Unfortunately, you won't be able to stream with native Xbox tools yet, but otherwise we're not limiting you from sharing the fun. Turn the tide!
  5. 9 points
    Welcome, captains! 🙂 We're happy to see you here. Please make yourself at home and enjoy. While all of us (both players and devs) are eagerly waiting for Alpha to start, let's have a good time chatting here. And if you're ok with it, introduce yourself in this thread and say hi so we know you better. I know we're building the base of future WoWSL community together. Let's make it the best place to be from the start 🙂 Cheers!
  6. 7 points
    Greetings Legends! My name is Robin Sy, I'm 24 yo, and this is my short introduction as the new Community Manager for World Of Warships Legends EN/FR. I am fresh out of France as much as I am fresh out of the PC version of World Of Warships, and I'm quite excited to experience the game and meet the community around it! Some of you might also know me as TheSailingRobin, on YouTube. I've been creating diverse content since November 2016. (shameless plug alert) Feel free to go and have a look if you're interested [https://www.youtube.com/thesailingrobin] How have I discovered Warships? Well that's a good question since I can't even remember the answer. It seems like I've been playing this game ever since it was released, or at least since the early days. I've witnessed it develop over the years into something I became quite addicted to. The mix between intense competitive action and almost unlimited strategy got me hooked up in the early days, but I quickly realized that team play was one of the key element of the game. So you'll see me quite often in a high tier division on the EU server. What are my go-to ships? I'm a cruiser main on PC (Des Moines) but I honestly enjoy all classes, except CV. I'll need to get my grip on Console to get an opinion on the version. What other games do I play? Plenty of others! I try to stay away from big titles and focus on story driven games and open worlds (Deus Ex series - Dayz - Xcom2 - Astroneer - Subnautica). I'm here for any questions and concerns, and as an experienced, dedicated and passionate player that will get to learn Wows Legends with you, I'm very open to discussions. Do not hesitate to contact me, I'm quite available. On a more personal note, I moved to Prague on the 27th of February 2019 so that's where I'm based now.< I'm an addicted video editor and I'm trying to get a PHD in memes. Also, I like dogs. Wait, is that even useful information? Cheers, and turn the tides!
  7. 7 points
    Options Prologue Legends! I am currently working on gathering as much Information as possible for you to read. Please bare in mind, it takes a bit. Game mechanics and basic information will follow as well. I want to keep these Wiki-Threads as clean as possible so i deactivated the comments. If I missed something, please use the discussion thread: Things stated in these "Wiki"-Threads may change! So lets start with the first basic informations: Ammunition High Explosive Armor Piercing Shells Consumables Damage Control Party I Hydroacoustic Search I Smoke Generator I Engine Boost I Catapult Fighter I Repair Party I Surveillance Radar I Upgrades Slot Main Battery Modification 2 Aiming Systems Modification 1 Secondary Battery Modification 2 Aiming Systems Modification 0 Slot Damage Control System Modification 2 Steering Gears Modification 2 Propulsion Modification 2 Slot Concealment System Modification 1 Target Acquisition System Modification 1 Propulsion Modification 2 Slot Concealment System Modification 1 Target Acqusition System Modification 1 Steering Geras Modification 3 Commander Currency Commander (alphabetical order) Base Traits Skills A - L M - Z
  8. 6 points
    Come on, don't tell me she is not historical! 😠
  9. 4 points
    Legends! We are happy to announce you the official start of the Beta. A few of our chosen Community Contributors were able to give you their first impression of the Game. If you haven't seen their Videos here is a list for our English audience: The Mighty Jingles NoZoupForYou This thread is for discussions all around the game. Feel free to post and exchange your opinion with others! Stay legendary and turn the tide!
  10. 4 points
    1. Generally speaking BB's are the hard counter to cruisers, cruisers are the hard counter to DD's, and DD's are the hard counter to BB's. 2. Any match I tried to camp, regardless of class I'm using leads to defeat. Ask some of the best players here such as T33kanne, @KaLeuWillenbrock, @Not Cerberus, etc. they will all tell you the same thing. Camping leads to lost matches. 3. See point 2 but replace camping with edge riding.
  11. 4 points
    I think one of the biggest mistakes the console tanks team made was treating asset development like a national security matter. There was never any excitement generated from new tanks or lines because they wouldn't tell us what they were doing. The Dev Blog for WoWs PC is fantastic. We can see what's close to release, what's still being tested, and what's further down the pipeline. Look how much buzz Prinz Eitel Friedrich has generated, and we don't even know when it will be released yet. Same goes for upcoming changes in mechanics, consumables, etc. Just having an idea what's in store is a big deal. Please don't lose that openness on the console version.
  12. 3 points
    Welcome, Komrades! 🙂 We're happy to see you here. Please make yourself at home and enjoy. Latest News From WoWs Legends. World of Warships: Legends is gearing up to release on PlayStation®4 and Xbox One with the announcement of some key upcoming dates for sailors looking to embark on an exciting new voyage. Starting from March 22-24, Wargaming will offer players the chance to hit the waves and take part in the final round of Closed Beta testing, and a selection of Founder’s Packs that offers exclusive in-game rewards! Over 200,000 battles were fought during the first Closed Beta weekend, and Wargaming and its players are looking to smash that record again! Players who register at wowslegends.com will have the chance to participate in the final round of Closed Beta testing from March 22-24. The latest version of the game boasts new content and features like the British nation, 14 more ships, revamped lighting effects, plus Russian and French language support. Registering at the official World of Warships: Legends website will also reward players with a treasure trove of in-game rewards at launch, including Premium Currency, Boosters and special customization items. The developers at Wargaming St. Petersburg are hard at work on even more epic content for the Early Access launch of World of Warships: Legends in April and beyond! Players will be able to wage wars across five new maps and enjoy stunning oceanic vistas with glorious HDR support on PlayStation®4 and Xbox One X. Full 4K support will be available on PlayStation®4 Pro and Xbox One X later in the summer too! World of Warships: Legends is being built from the ground-up with console gamers in mind and will take full advantage of the power and capabilities of the current generation of home consoles. With faster and more exhilarating combat, more options to develop your commanders, a revamped user interface, intuitive new controls, and console-exclusive content, this is an experience that can only be possible on PlayStation®4 and Xbox One.
  13. 3 points
    A legendary hello to you, captains! Sorry for the cheesy title. This is just a friendly reminder that our Discord server is alive and well and if you haven't already joined it, now is the time! Crucial announcements about the game, alpha test coordination and some silly banter are all happening there, so if you prefer some real-time communications - that's the place!
  14. 3 points
  15. 3 points
    Commander Skills (M - Z) "Not the One for Nuisance" Reduce the risk of catching fire or flooding Bonus on Rank 1: - Risk of flooding -2% - Risk of catching fire -2% Bonus on Rank 2: - Risk of flooding -4% - Risk of catching fire -4% Bonus on Rank 3: - Risk of flooding -6% - Risk of catching fire -6% Bonus on Rank 4: - Risk of flooding -8% - Risk of catching fire -8% Captain: Isoroku Yamatmoto William Halsey Viable for Class: "recommended" for battleships. "optional" for Destroyer and Cruiser "On Alert" Enable warning indicator of incoming long range enemy fire while also improving ship steering Bonus on Rank 1: - Enable warning indicator Bonus on Rank 2: - Rudder shift time -1,5% Bonus on Rank 3: - Rudder shift time -3% Bonus on Rank 4: - Rudder shift time -4,5% Captain: Togo Heihachiro Viable for Class: "recommended" for Cruiser "optional" for Destroyer "not recommended" for battleships "On Second Thought" Reduce shell type switching time if all main battery guns are fully loaded Bonus on Rank 1: - Shell type switch time -10% Bonus on Rank 2: - Shell type switch time -20% Bonus on Rank 3: - Shell type switch time -30% Bonus on Rank 4: - Shell type switch time -40% Captain: William Halsey Viable for Class: "optional" for Battleships and Cruiser "not recommended" for Destroyer "Properly Meticulous" Reduce secondary battery shells dispersion Bonus on Rank 1: - Maximum dispersion of secondary battery shells -6% Bonus on Rank 2: - Maximum dispersion of secondary battery shells -12% Bonus on Rank 3: - Maximum dispersion of secondary battery shells -18% Bonus on Rank 4: - Maximum dispersion of secondary battery shells -24% Captain: Isoroku Yamamoto William Halsey Viable for Class: "optional" for Battleships "not recommended" for cruiser and destroyer "Reaching Out" Increase maximum range of under 140mm main and secondary batteries Bonus on Rank 1: - Range of 140mm caliber and below +2% Bonus on Rank 2: - Range of 140mm caliber and below +4% Bonus on Rank 3: - Range of 140mm caliber and below +6% Bonus on Rank 4: - Range of 140mm caliber and below +8% Captain: Jerzy Swirski William Sims Viable for Class: "optional" for Battleships and Cruiser "not recommended" for Destroyer "Reaching Out XXL" Increase maximum range of main battery Bonus on Rank 1: - Main battery range +1% Bonus on Rank 2: - Main battery range +2% Bonus on Rank 3: - Main battery range +3% Bonus on Rank 4: - Main battery range +4% Captain: Isoroku Yamamoto Raizo Tanaka Togo Heihachiro Norman Scott Viable for Class: "recommended" for Cruiser "optional" for Battleships "not recommended" for Destroyer "Smoke on the Water" Increase smoke screen deployment time as well as its duration Bonus on Rank 1: - Smoke screen dispersion time +2% - Smoke Generator duration +2% Bonus on Rank 2: - Smoke screen dispersion time +4% - Smoke Generator duration +4% Bonus on Rank 3: - Smoke screen dispersion time +6% - Smoke Generator duration +6% Bonus on Rank 4: - Smoke screen dispersion time +8% - Smoke Generator duration +8% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "not recommended" for Cruiser and Battleships "Smokestack" Increase smoke screen coverage as well as ship concealment rating when in smoke Bonus on Rank 1: - Smoke screen detectability range -2% - Smoke screen radius +2% Bonus on Rank 2: - Smoke screen detectability range -4% - Smoke screen radius +4% Bonus on Rank 3: - Smoke screen detectability range -6% - Smoke screen radius +6% Bonus on Rank 4: - Smoke screen detectability range -8% - Smoke screen radius +8% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "not recommended" for Cruiser and Battleships "Stand or Fall" Reduce all armaments reload time as ship sustains damage Bonus on Rank 1: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 2: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 3: - Reload time reduction per 1% HP lost -0,1% Bonus on Rank 4: - Reload time reduction per 1% HP lost -0,2% Captain: Maximilian von Spee Raizo Tanaka Togo Heihachiro Norman Scot William Sims Viable for Class: "recommended" on Battleships, Cruiser and Destroyer "Steer Clear" Improve ship steering as well as reduce steering gear repair time Bonus on Rank 1: - Rudder shift time -2% - Steering gear repair time -2% Bonus on Rank 2: - Rudder shift time -4% - Steering gear repair time -4% Bonus on Rank 3: - Rudder shift time -6% - Steering gear repair time -6% Bonus on Rank 4: - Rudder shift time -8% - Steering gear repair time -8% Captain: Togo Heihachiro Norman Scott Viable for Class: "recommended" on Destroyer and Cruiser "optional" on Battleships "Through the Fire and Flames" Reduce the maximum amount of fires on ship deck to three. Also reduce the risk of catching fire. Bonus on Rank 1: - Enables the benefit of reducing the fires to three Bonus on Rank 2: - Risk of catching fire -4% Bonus on Rank 3: - Risk of catching fire -6% Bonus on Rank 4: - Risk of catching fire -8% Captain: Isoroku Yamamoto William Halsey Viable for Class: "Must-have" for Battleships "optional" for Cruiser "not recommended" for Destroyer "Unstoppable" Reduce engine repair time. At last mastery level gain reduced mobility with disabled engine.. Bonus on Rank 1: --------------------------- Bonus on Rank 2: - Engine repair time -5% Bonus on Rank 3: - Engine repair time -10% Bonus on Rank 4: - Engine repair time -15% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "Must-have" for Destroyer "optional" for Cruiser "not recommended" for battleships "Velocious"' Increase maximum movement speed of the ship Bonus on Rank 1: - Maximum movement speed +1% Bonus on Rank 2: - Maximum movement speed +2% Bonus on Rank 3: - Maximum movement speed +3% Bonus on Rank 4: - Maximum movement speed +4% Captain: Maximilian von Spee Raizo Tanaka Togo Heihachiro Norman Scot William Sims Viable for Class: "Must-have" for Destroyer "optional" for Cruiser "not recommended" for battleships "Weaponized Superiority"' Increase the survivability of main and secondary batteries as well as torpedo tubes. Also reduce main battery and torpedo tubes repair time. Bonus on Rank 1: - Armaments HP +5% - Armaments repair time -5% Bonus on Rank 2: - Armaments HP +10% - Armaments repair time -10% Bonus on Rank 3: - Armaments HP +15% - Armaments repair time -15% Bonus on Rank 4: - Armaments HP +20% - Armaments repair time -20% Captain: Jerzy Swirski Maximilian von Spee Raizo Tanaka William Sims Viable for Class: "recommended" for Destroyer "optional" for Cruiser and Battleships "Will to Rebuild" Increase HP regeneration rate when Repair Crew is active Bonus on Rank 1: - HP per second +1,03% Bonus on Rank 2: - HP per second +1,06% Bonus on Rank 3: - HP per second +1,09% Bonus on Rank 4: - HP per second +1,12% Captain: Isoroku Yamamoto William Halsey Viable for Class: "Must-have" for Battleships "not recommended"for Cruiser and Destroyer "X-Ray Vision" Increase the range of guaranteed acquisition of ships Bonus on Rank 1: - RGA of ships +10% Bonus on Rank 2: - RGA of ships +20% Bonus on Rank 3: - RGA of ships +30% Bonus on Rank 4: - RGA of ships +40% Captain: Norman Scott Viable for Class: "recommended" for Destroyer and Cruiser "optional" for Battleships "You Should See the Other Guy" Reduce Damage Control Party reload time at the expense of increased risk of catching fire Bonus on Rank 1: - Damage Control Party reload time -3% - Risk of catching fire +10% Bonus on Rank 2: - Damage Control Party reload time -6% - Risk of catching fire +10% Bonus on Rank 3: - Damage Control Party reload time -9% - Risk of catching fire +10% Bonus on Rank 4: - Damage Control Party reload time -12% - Risk of catching fire +10% Captain: Isoroku Yamamoto William Halsey Viable for Class: "optional" for Destroyer, Cruiser "not recommended" for Battleships
  16. 3 points
    No this was the January Patch with a few changes 😉 We will announce the "Beta-Weekend" soon enough.
  17. 3 points
    @KaLeuWillenbrock this will not stop cookie cutter captain builds, no more than the PC does. Everyone will gravitate to what works. The thinking this will add more choice or better balance things is just an illusion.
  18. 3 points
    @PietroMaximoff i think you make a good point about how people choose to play their games. I'm in my 40's and I still sit directly in front of my tv just like I did when I was a kid playing Atari/NES. Although I will admit it does no favors for my back lol.
  19. 3 points
    Yes you will - once you will receive the E-Mail with a Code there will be an instruction. The Mailing will start on the 18.12. - the CB Weekend will start on the 21.12.
  20. 3 points
    As an Alpha tester for WoWS, I'm really excited to see Warships coming to consoles. I am worried about the beta weekend falling RIGHT before Christmas. I hope my family will understand why I'm in the game room the whole weekend 🙂
  21. 3 points
    Monday, September 17, tune into WoWs anniversary stream to find out more about Legends gameplay and get a chance to become a part of the alpha! The stream begins at 14:00 UTC and the Legends section hits hard at 17:10 UTC. Turn the tide!
  22. 3 points
    For everyone that missed the anniversary stream - here is the Legends part 😉
  23. 3 points
    Hallo zusammen, ich wollte mich der deutschen Community auch nochmal persönlich vorstellen. Ich heisse Kristian aka T33kanne und bin der neue Community Manager für WoWs: Legends (En/De). Falls Ihr also Fragen oder Anliegen habt könnt ihr gerne auf mich direkt zukommen. Ich werde mich bemühen eure Anfragen so schnell wie möglich zu bearbeiten. Eure T33kanne
  24. 3 points
    An unrealistic hope my friend! 🙂
  25. 3 points
    Unfortunately there is always one or two idiots that try and make a mountain out of a mole hill. I know most guys will be understanding.
  26. 3 points
    I wouldn't give me your social security number, but otherwise, when it comes to WoWs:L I'm a solid dude!* *This opinion might not be representative of what @Calypso thinks
  27. 3 points
    Let me dispel some misconceptions, sir 🙂 We're not putting any platform before any other platform per se, however we're trying to get on with the times, and a significant part of our potential playerbase does prefer the rapid pace of Discord to a measured yet, slower forum. We do double all of the news items both platforms, however, so there's no disrespect towards any of our community members. Another reason why Discord might be more popular among the future Legends is that many of them (if not most) are communicating using their phones, which do go well together with Discord. Forum is usually preferred by PC users whose numbers are not that high in our particular case, but in the end of the day - to each their own, and we're not depriving any platform of information. When it comes to Reddit, there are couple of things at the moment that prevent a fully functional sub. First, it is an open resource and we're still in the closed stages of our testing. Second it is a community-ran platform, which we can at most recognize, and I believe with time there will be a subreddit which we interact with regularly. Then again, maybe you're trolling and I write all of this for nothing, but if not, I hope you have your answers now 🙂
  28. 3 points
    Know what you mean......well, maybe we can get into the beta when that rolls around.
  29. 3 points
    GOT IT! On the one day of the week I have work 12 hours. I think I'm not feeling so well tomorrow.
  30. 3 points
  31. 3 points
    This is how ships work, right?
  32. 3 points
    I 100% agree with the sentiment of many here. I would have absolutely zero interest in his game if it was being handled by WGCB. I have much more faith in WGSP, even if this team is only a sub-division of them.
  33. 3 points
    I wonder if I'll rage as hard playing ships as I do tanks... 🤔🤔🤔
  34. 3 points
    @dieWildkatze Here, as a sign of compromise, is a doggo doin' cat stuff
  35. 3 points
    Hey, we absolutely appreciate your enthusiasm, but keep in mind that all of the details of actual game will be under NDA during the alpha. Therefore we offer to concentrate communications in our official Discord server, available here: https://discord.gg/m8qVMbS Of course this is up to you, but please be mindful of what you share on your servers. Updated the link.
  36. 2 points
    a torpedo that hits below the turrets cam easily detonate your magazines, resulting in an instant kill. torpedoes are not really op - unless they hit you. however … you can avoid being hit by them. Quite easily in fact. The first thing you need to be aware of is your positioning and the downsides of your ship class. BBs are slow and need time to turn. You have to take that into account. Less mobility is a very big downside in cqb. As a result you don't seek cqb with ships who have torpedoes. Going into cqb willingly against ships with extreme alpha strike capabilities violates multiple red lines. Positioning, mobility issues and pire danger seeking. its quite easy to avoid torpedoes: first - its easy to recognize if DDs are around. they simply outspot you. If you get outspotted for a longer period of time, its very likely that a DD is around and wants to torp you. second - if you can expect a torpedo attack, you alter your course and speed. Torpedoes are in fact slow and even small alterations to speed and course make them miss you. third - don't sail alone and in the first line. This one is self explaining. Torpedoes and DD are the hard counter to BBs. ask a cruiser if BB AP is op and the answer will not be to your liking if you are a BB. a DD does not like cruiser HE, hydro and radar either. torpedoes are not op - they simply capitalize on mistakes and reckless play and punish them - just like any other burst damage ability. for 💩 and giggles
  37. 2 points
    4. Commander Currency Commander XP Commander XP is required for ranking up your Commanders. You gain Commander XP through battles and special missions. Promotion Orders Promotion Orders are required for advancing past rank 6. You are rewarded with them by completing special combat missions and tasks. Insignias Insignias are required for advancing past rank 10. You are rewarded with them by completing special combat missions and tasks. Personal Commendations Personal Commendations are required for advancing to Legendary ranks. They are unique for each commander and are rewarded for obtaining a Commander duplicate. Commendations Commendations are "non-commander" bound commendations. Rewarded for completing combat missions and tasks. Can be applied to any commander.
  38. 2 points
    It's not really punishing. He declared he has no interested in this kind of beta "plan" that doesn't retain anything post release so it's only right to remove him from the pool since he doesn't want to participate right? He has declared he doesn't want to, it's not punishing but abiding to one's wishes.
  39. 2 points
    there will be no "premium ammo" in this game!
  40. 2 points
    no - just please be a bit patient 😉 we will update you soon enough!
  41. 2 points
    Good that i have absolutly no clue what you are talking about @RuefulCenturion 😄 I don't know anything about World of Tanks but you can ask me anything about World of Warships 😉
  42. 2 points
    Матчмейкер +1/-1)
  43. 2 points
    Of the WW2 era I would say the battle of Samar and the U.S.S Johnson and Samuel B Roberts.
  44. 2 points
  45. 2 points
    @RagingxMarmoset did a pretty good job with explaining this. An alternate method is to give the team a brief window to see if they say anything. If not, tell them that you are going somewhere and go to that heading. Someone will either chime in with a different strategy or you typically get some support. By doing this though, you become the shot caller and most likely the tip of the spear, so be ready to take an impromptu leadership role and the responsibility that comes with it. This doesn't work all the time and you will notice yourself sailing off alone after being promptly ignored. At this moment fall back on Marmoset's Oh Great, Now I'm in a Bowl of Potato Soup and I Should Probably Just Try to Salvage as Much Credits and XP Out of this Loss as Possible tactic. Just keep at the game. You will become loaded down with camos and signals, most of the time without even being aware that you're doing the mission for them. You'll just come back to port after a battle and see a reward notification and be all "What...on Earth did I get these for...oh, I guess I earned 5000 base XP today. Neat." The most important thing I think I've learned over the past nearly three years is that some days you feel like your not going to get better. The losses stack up and your head has knocked a few keys out of your keyboard and the egos and toxicity on the forums when you try to find help is just adding additional blows. Just keep playing and watching others who are willing to teach and keep practicing. What I started to do was, first of all enable replays, and second I started noting the ones I felt went really badly or really great and recording them with a (free) screen capture software so I don't lose the ability to watch them when the game updates. Once a week I will watch some good and I analyze what I did right and some bad to understand what I did wrong. I also analyze how the team behaved around me. Did I hinder or help them? Did they hinder or help me? Is there anything I can learn from what they were doing, right or wrong? You discover a lot when you're not actively trying not to die and focusing on the more subtle things. Hoped this helped at all, and glad you're with us and wanting to learn.
  46. 2 points
    Don’t you worry there, Lady! I’m quite certain that we’ll see Division play in both tests and in the final release version! “Squads” or “platoons” are a hallmark for online multiplayer games and that won’t be lost in WoWSL. The only real question is what the size limit will be.... Divisions on PC are limited to 3 players in Multiplayer, but larger divisions are allowed for Clan battles and PvE modes.
  47. 2 points
    They can't announce things in advance because they know they simply can't deliver it. A good example is the Merc line that was asked for by players and proposed by WGWPAIN and what the console players ended up with. Then they act confused as to why people are upset. They know they cannot deliver on most things they promise. This has been shown over and over again.
  48. 2 points
    I was a long time WoT console veteran and recently picked up Warships on PC. The transparency and communication from the Warships Dev team is a breath of fresh air, and I'm glad the group developing Legends is drawn from there. I'm genuinely excited to see this project moving forward and can't wait to fire that first salvo! Fair winds and following seas, Phil and Phil.
  49. 2 points
  50. 2 points
    ¡oh no! Let's celebrate the arrival of the game today, tomorrow we'll worry about the CVs.
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